gamers (98%) found this review helpful
For many people, it’s not just a game—it’s a way of life. Bungie certainly had an original plot and charcters. The game is great single-player or co-op, and it re-defined the world of FPSs. The graphics are great, and the deathmatches (especially when there are sixteen players) are amazing. There are no glitches (that I’ve found), and it fits the Xbox platform perfectly. I love camping with the sniper-rifle, having a buddy or two flush our opponents out, then POP, and all they see is a vapor trail. Halo’s developers even went so far as to include a melee button, so when the only honorable thing to do is beat someone to death, the option is there. This game has kept me occupied since the day I got my Xbox, and I still enjoy finding new things to do with this game. It gets a 10 out of 10.
posted by GFounder (WEST LAKE HILLS, TX) Apr 11, 2006
Member since Oct 2002
gamers (95%) found this review helpful
I was playing this game into the wee hours of the night when the GameFly concept was hatched. That's right - Halo was part of the inspiration for GameFly, so I have special affinity for it. It's so good it single-handedly made the Xbox.
Halo is one of the - if not the - best shooters ever made, mostly because the AI is rock solid but also because the controls and setting are amazing. Co-op play is a blast and is probably the best co-op mode on any game, ever.
gamers (100%) found this review helpful
I can understand how this game was so popular ten years ago and how it set the standard for modern day FPS. However, the level designs are unimaginative, repetetive, and tedious. While the run-and-gun controls work greatly, the vehicle controls felt clumsy and way too touchy.