I really loved the actual game elements, so many neat choices, customization options, graphics were excellent and all the game play modes are really good. However, most of the songs are quiet....lame. Uninspired, hardly difficult in any way, save for a few death metal songs at the end. Mostly just pop songs and oldies...and some that just seem out of place, like Stevie Wonders' "Superstition"? Not to say I don't like the songs, but honestly, hardly any provide a challenge, though I guess it's designed more for party playing rather than Mountain Dew fueled teenage virtuosos who want to shred to their hearts content. Has great brands though, B.C. Rich, Ibanez, ESP, Shcecter, Converse, Vans, and others. It could have been so much more, and when I think of waht could have been I weep for the lost Guitar Hero.
The defining feature of any music game is the music. Guitar Hero grasped that concept in the first trio of games, but ever since Activision took over, Guitar Hero games have become full of songs that are either A) uninteresting or B) from bands I've never heard of and, after playing their music, I understand why I haven't. Most of the few songs on this disc that I actually liked playing I can already get in Rock Band's music store. The "play as 4 drummer" thing is a cool idea, but honestly, how many times will you want to lug your drumset to a friends house AND have two other friends do the same?
The music store is ugly and clunky to navigate and isn't updated nearly as much as Rock Band's weekly updates, which frankly is inexcusable given that Guitar Hero's popularity should have artists falling over each other trying to get their tracks in the game.
Activision should kidnap the guy that picks the music for the Rock Band series because they need a bit more focus instead of pumping out disc after disc of mediocrity.