gamers (55%) found this review helpful
When I heard about this game i was excited. who didnt like the n64 game. this game however is nothing close. they tried updating it to make it more modern day but lost what really made the n64 version a great game.
posted by infamouselguapo (LAFAYETTE, CA) Nov 23, 2011
Member since Mar 2011
gamers (53%) found this review helpful
What's that, you say? A souped-up version of the N64 Goldeneye? Aw, sign me up.
Oh. You did? Great.
Oh. Oh. You lied. Not so great.
If you're expecting the Temple, the Facility, and friends getting seriously upset at you for picking Oddjob AGAIN, you will be sorely disappointed. Also, where the f--k is Pierce Brosnan? Oh, what? He's real busy? Couldn't nab Sean Bean as 006 either?
It's often confusing, often jerky, and often shattering the fond memories you had of the game that changed games forever. A severe let-down.
Got this to satisfy my nostalgia for the love of the old N64 title. Graphics are about the only redeeming quality of this game. I thought the gameplay was just awful. Reasons as follows:
Playing in the higher difficulties, you are presented with additional objectives to complete for each mission. Problem is, it is not readily obvious how to fulfill them. When you get within a certain distance of an objective, an icon appears on the HUD. You end up playing hot-and-cold trying to figure out where the relevant item is.
For some objectives, you must use your smartphone. When equipped, your movement speed and look sensitivity are drastically reduced (maybe this is adjustable, I didn't check). When within range a phone icon appears, and the phone can be equipped to search for the object (which is difficult with the reduced sensitivity). The object is enclosed in a pulsing square that is oftentimes difficult to see.
Stealth kills are fun, but not always an option. In some situations it seems you are required to barrel through the offense without taking the time to kill every enemy.
It's not always obvious when you successfully score a hit on your target, especially when using automatic weapons. Sometimes a target will stagger when hit, from there they may either fall to the ground or recover and return fire, you just can't always tell which it will be. They don't seem to take damage while staggering either.
The entire campaign is only 7-8 hours long. I returned the game before playing online, so I can't say anything about multiplayer.
Ultimately a disappointment.