This is what happens when you release a game on multiple systems and then change it to a lower rating on a few of them. The art is ugly, the levels are too short and over-simplified, and the game's too easy. It lacks the awesomeness that the much more superior version on XBOX 360 has. The controls in the Wii version can be a bit wonky, especially when trying to capture ghosts. You can accidentally release them when trying to slam them into a wall, because you can accidentally move the Wii cursor off the screen. The levels lack atmosphere because there's so little to look at in the areas around you. Let's not forget how you collect data on the ghosts in this version. In the 360 version, you just scan them and that's it. In the Wii version, you scan them but also need to find some stupid magazine page hidden somewhere in the level to complete it. The bosses are ludicrously easy so you rarely ever have to worry about dying. Nintendo, if I may ask a favor of you, if you're going to make your own version of a game that has a multi-system release, don't do it like this again. Thank you.