posted by BoyCroft (PACIFIC GROVE, CA) Jun 30, 2009
Member since Jun 2009
Lets see here now to make a quick point this game totally reminded me of Luigi's Mansion for the game cube. same game play same idea you catch monsters and yeah. I love the fact that it was really like watching the movie but it was just not that interesting and even the ghosts and monsters looked fairly close to the ghosts on L M i would only play it once and only to see how hard they tried, i Think that aside from me hating bill Murry's annoying voice and rants the only thing that i liked about this game was the environment.
This is by far the greatest movie game to date. Not only is this game authentic with all original voices and characters, it completes the story. So if you liked the movies, then you will love this game cause its like the third movie. But for me, i wasnt the biggest ghostbusters fan and i loved it.
-the graphics are top notch
-frame rate is great
-the physics are amazing
-the weapons work great and are modeled after the ones in the movie
-online co-op and other game modes
-over 7 hours of campaign
-big variety of ghosts and some are from the movies
-professional difficulty makes it fun and realistic
-the game has fun light parts and mixes in some dark and scary parts
-can get repetetive
-no splitscreen co-op
-your AI characters can sometimes be frustrating
This game is amazing. I would have gave it a 10 but the lack of splitscreen co-op dropped it to a 9. This game is a definate rent to people who love ghostbusters or people who love a well made game. If your a big fan then you should probaly buy, because online capabilities can make this game last for awhile.
[The Good] Playing with the proton pack and traps was a lot of fun. Sometimes I felt a little clumsy with the multiple buttons needed to trap a ghost be generally cool. Also, the game really played out like a movie with the cast voice acting / dialog and supplying life-like character models. It did a nice job of pulling the storyline from the other movies and bringing about the back story of certain ghosts. Simply put, I felt like I was a Ghostbuster.
[The Bad] I thought Bill Murray's comedy was a little off character. He was close but it just seemed slightly off where I wasn't completely believing this was the Peter Veckman of old. The dialog between the Ghostbusters and the "Rookie" often left me feeling like I was much smarter or experienced than them. Not very believable from a character standpoint.
Lacks co-op play which could have really boosted fun.
I wanted to see more depth around impact of destroying property, or not, with the proton stream. The game offered lackluster unlockables and felt like the switching between the PKE Meter and Proton Pack was a tad bit sluggish.
I also wanted to see more action with the different streams. I think the slime tethering could have been fun just to do goofy things with and also didn't think the there was a great deal of upgrading them.
[The Ugly] WAY TOO SHORT.
"Dying" in the game is awfully clumsy. When the Ghostbusters are incapacitated, they just go ragdoll. There is 0 realism in falling down. Also, the game felt like it was entirely unbalanced in being saved. I felt like I spent a TON of time saving everyone else just so they would stand next to me for 20 seconds without making an attempt to save me and then ultimately the mission would fail. If they make a second game, I really hope they fix this.
The checkpoints were often horrifically placed. I would fail a mission several times and have to go through lengthy loading and a dialog sequence over and over again until i got past a point.