Critic & User Reviews
posted by Celeina (PONCHATOULA, LA) Jan 31, 2011
Member since Jan 2011
2 out of 2 gamers (100%) found this review helpful
Ghost Trick, Not Cheap Trick
posted by IllogicalJ (BROOKLYN, NY) Jan 20, 2011
Member since May 2005
8 out of 9 gamers (89%) found this review helpful
The cleverness and charm of the game is that Sissel is able to interact with recently deceased souls, traveling four minutes back in time with them in order to prevent their deaths and rewrite the "present." The result boils down to a lot of trial-and-error deaths in which you try to manipulate Rube Golberg environments in the hopes of averting fate. Along the way, you'll also solve a mystery by traveling through phone lines from location to location, piecing together the overall puzzle whilst saving individual lives.
Each of the eighteen chapters has its own unique scenario, which keeps you on your toes, though the basic puzzle solving always comes back to the same key tools, some of which can be a bit frustrating (timing-wise). Thankfully, the game keeps tossing dialogue at you, keeping you entertained even when you choose poorly and have to rewind time yet again. It also takes itself pretty lightly: characters refer on the meta-level to other mystery novels ("the locked room" case) and start to take their own deaths lightly (being crushed by a giant chicken display).
Turns out that your enjoyment isn't just a trick: it's genuine. The only thing that would elevate this game would be a split-path system that required investigation beyond the individual death-trap scenarios. But hey, we'll leave that to the sequel, right?
 Note: had to misspell Rube's last name because GameFly won't, for some reason, publish the correct spelling.
This original game makes for good old fun
posted by LemmyKoopa (MADISON, WI) Apr 1, 2011
Member since Jan 2011
4 out of 5 gamers (80%) found this review helpful
The number one reason why this game is so much better is that it feels like a stinkin' game! 999 had so many walls of text; Ghost has some wordy spots as well, but it doesn't feel like a novel anywhere near as much and really keeps things moving, with puzzles interspersed much more evenly. As for the story itself, I think 999 starts more interesting as you are driven to save your own life, whereas in Ghost you're already dead from the start. But as Ghost moves along I think it gets much more interesting, and is far more satisfying in the end.
I found the puzzles in Ghost Trick to be very clever. Your options of where to go and what you can do are limited so you'd think the answers would have to be pretty straightforward, but in fact they manage to be hidden just well enough to add a good challenge. The game design is well done in giving you good direction without spelling out the solution, and in keeping you from having to replay too much should you fall short.
The art direction is excellent and animation really brings the caper to life even though your own character is dearly departed. The soundtrack is nothing super but does an adequate job of highlighting the suspenseful moments, and the sound effects are good. A large cast of eccentric characters (to put it mildly) really keeps things moving.
999 certainly does better in the replay department, with its multiple endings. There's little reason to replay Ghost Trick. But I'd rather get one satisfying ending than have to replay large chunks of a game to get a bunch of bittersweet ones. I came away from Ghost Trick feeling great! I would love to see another game like this.
If you enjoy a good mystery and are a fan of puzzles, this is the game for you.
posted by hbtdev90 (GRAND RAPIDS, MI) Aug 29, 2012
Member since Aug 2012
If they had taken out probably half (that's 50%) of the dialogue and other exposition, this game would have worked, but just like Joss Whedon, it's in love with its own prose, and won't just shut up and let you enjoy it.
One of my Top 3 Favorite Games
posted by SystemSCSnake (DANIELSON, CT) Dec 14, 2011
Member since Dec 2011
Quite Possibly the Best Game on the DS!
posted by Conbus71 (NEWARK, NJ) Nov 7, 2011
Member since Feb 2010
To say more is to spoil it. Just know that you're in for outstanding music, great animation (a certain dancing inspector comes to mind,) ingenious puzzles and a hilarious and beautifully poignant story. If you have a DS or 3DS, do yourself a favor and give this gem a shot.
posted by lilly2399_2_5_9 (TYLERTOWN, MS) Nov 4, 2011
Member since Jul 2011
A really fun BOOK
posted by dasilodavi (WATERTOWN, MA) Sep 16, 2011
Member since Jan 2006
You play the recently deceased Sissel, and your memory of your life has been wiped. You have control over certain objects in ghost form, and you have to use them to keep the people who can give you answers out of harm's way.
It's a very cool story; lots of twists and turns, and an ending that's well worth the play. The game-play is pretty straightforward. You can inhabit certain objects within a limited reach. Most of the puzzles involve manipulating objects so you can reach others. Sometimes you need to have good timing to interact with the level at specific times.
Definitely worth the rent and play-through if you like story games. But Action/adventure this isn't.
Unique and refreshing
posted by bellingham (BELLINGHAM, WA) Sep 6, 2011
Member since Oct 2010
posted by MetalMario (PITTSFIELD, NH) Jul 3, 2011
Member since Apr 2010
Game is BORING
posted by HewittGirls (ATOKA, TN) Jun 19, 2011
Member since Jun 2011
Very different and entertaining
posted by irishbull (PENROSE, NC) Apr 14, 2011
Member since Mar 2011
A great puzzle game for the ds
posted by negimafan7 (VENICE, FL) Apr 12, 2011
Member since Dec 2010