gamers (100%) found this review helpful
Geometry Wars for the DS is very much like the Xbox Live arcade version, but instead of using dual analog you use the d-pad and the pen to control your aiming and the pad for moving your ship around.
About the pen, use a longer one, anything will work even a mechanical pencil will do in this case. Now controlling the ship with the d-pad can be slightly annoying, but for disclaimer I still have the Fat DS so a newer DS's might be better.
This is an old school game. Its not too hard, but ends up being challenging and a major time drain. The game looks good for a DS version, the plants and or galaxies you adventure into are worth the investment, it took me about 2 weeks to fully complete the game and that was with trying to get everything.
I did notice in high times of hundreds of enemies on screen the game would lag and slow down, it was like the DS was starting to have a heart attack.
Overall I would say this game is a buy, and a rent. If you like old school games this is the game for you. If you like just having a game to waste time and see how high you can get your score, this is a game for you. Very good, I hope you find it fun also.
I just bought this from the bargain bin at Bestbuy for $10. I thought it would be a bad port of the xbla classic, but was pleasantly surprised at how well this game plays on the DS. It has a leveling system and awards bronze, silver and gold for reaching specific score goals. This makes every time you play the game more meaningful. Has several different planets you unlock using the geoms as a currency. Only complaint is slight framerate slowdown during very hectic moments but its very minimal.
Normally I have no problem with simple, repetitive gameplay, sometimes I revel in it. I guess I was expecting more with this massively cross-platform title. You're in a closed area, and you shoot stuff that flies at you. That's. About. It.
Seriously, I couldn't imagine continuing to mess with it. Even if I could get passed the fact that it's basically a fast and colorful asteroids, the game's point multiplier system is so punishing! You die, you go back to x1, making those gold medals an exercise in obsession.
The drone functions were ok, but they didn't really DO anything noticeable, which is a bad game flaw; everything that has a function needs to be obvious about its function.
Lots of people like this game, and I guess I can see why. I just think it should have more going for it.