Rent Generation of Chaos for PSP Games
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Generation of Chaos

Not Rentable
GF Rating

219 ratings

Critic & User Reviews

GF Rating


generation of chaos psp

posted by gamegimp (LOGANSPORT, IN) Apr 24, 2006

Member since Apr 2005

7 out of 7 gamers (100%) found this review helpful

its not that bad of a game once you figure out all the abbreviations, the combat is sort of like a cheap version of dynasty warriors with the exception that you can change formation and attack patterns on the fly. i have only had the game for two days so i am still figuring out some thing but it seems like it has some replay value if you finish the game because of all the choices you have in selecting your commanders, all in all definitely worth a rental if you like strategy games and have the patience to figure this one out.

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GF Rating


Could be improved...

posted by pugslayer (KANSAS CITY, MO) Jun 20, 2006

Member since Jun 2006

2 out of 2 gamers (100%) found this review helpful

This game runs into trouble early and just never gets outof its rut.

First of when you start the game all but promises a tutorial(a character actually says "I'll teach you how to fight"), but never actually delivers. Which is a huge problem because on both the strategic map and the battlefield there is ALOT of choices (all abbreviated to save space on the small PSP screen) so jumping in is really quite hard. I've had this game for about 4 weeks and im still discovering things.

Which is too bad because on the strategic map the game plays very well. you maneuver your troops to block your enemys advance, capture prisoners, bribe enemy commanders, reinforce your towns, gain territory, and build new helpful buildings. as well as pay your commanders and subvert those prisoners, go shopping, reinforce commanders, distribute items and weapons and so on.

If this game stopped there it would be a decent game probably a 7 or 8. but the battles destroy that happy little fantasty. Though touted as this games strong point the battles are VERY VERY VERY slow and clunky and the PSP's hardware is pushed to the limit with 60 characters as well as a overly large 3-D enviroment(that actually doesnt look good). I timed the time it took to cast a spell under 2 circumstances 1) when everyone was on the map and 2) when it was just the commanders
the diffrence was 4 seconds to 1/3 of a second! + EVERYTHING that happens has a loading screen. Whats even more disapointing is that more important that the formation and tactics you choose are the weather and what your units are. Like frogmen normally a VERY weak unit, in the rain they become super charged and become a middling unit. But thats all pointless really as the combat falls to your commanders. basically your commanders usually endup duking it out with the one with more HP winning. Additionaly most of your comanders are essential so if they die you lose. and in any case only about 1 in 10 commanders are anygood anyway

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GF Rating


Poorly Implemented

posted by Kojiro (BEAVERTON, OR) Apr 19, 2006

Member since Feb 2005

7 out of 9 gamers (78%) found this review helpful

The game seems like it could be fun. But the sea of menus with three letter items make it too confusing to navigate. It was poorly converted from Japanese, where each menu item is easily 2 or 3 characters; but in English it doesn't fly.

Load times for battles are horrible. And battles often drag on for minutes while you wait for your troops to defeat the general (2700 HP general against a bunch of troops that do 7 HP damage per hit, and toss in a heal potion = more than 5 minutes of snooze time). I've actually fallen asleep waiting for a battle to end...

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