I am a die hard gears fan but was unsure of this one so rented it ......meh glad i did because its basically gears 3 with different characters, i don't even really see any graphic or game play improvements they even use some sound clips from gears 3 , i played online for an hour and just felt like i was trying to rank up gears 3 again and lost interest even with the new game modes ,so i guess i will play it complete it and send it back and move on ...maybe as a big fan i expected to much maybe not, this should of been a gears 3 add on DLC thats all !!
The control's have changed, you can only carry two weapons at at time, and the multiplayer has changed. There is no Horde, and you can only choose classes when you are on survival mode. You also can not pick up enemy weapons on survival. They tried to make Gears into call of duty or battlefield. For someone who has played all of the other Gears, it is a let down. They kinda messed this one up. Not sure it was worth buying, but put it in your Q and see what you think.
...and reboots. Because this current generation of consoles is coming to a close, developers are reluctant to introduce many new IP's or advance the story of existing ones. So, as a result we get 'fill in the blanks' prequels, or stylized revisions.
Obviously, Gears of War Judgement is a 'fill in the blanks prequel' that I don't believe very many people were asking for, but we got it whether we wanted it or not. Personally, I hadn't followed what this game was going to be about. I knew I was a prequel and it starred Baird, but that was about it. I've played a few hours of the campaign with a few random people and it was enjoyable; far more fast paced and chaotic than previous Gears. It's interesting how they worked aspects of the "horde" mode from the previous games into the campaign were you have to hold your ground against a specific numbered waves of enemies, all with the aid of barricades and turrets.
I found it strange and annoying that they removed weapon selection via the d-pad, and that they decided to remove the concept of a side-arm and just simply made all the weapons equal; meaning if you want to carry a pistol you'll only be able to carry a single big gun like the "lancer", "boomshot", "longshot", etc. That's right, no more "longshot", "torque bow", "boltok pistol" loadouts my friends. Why Epic decided to do this is beyond me but apparently somebody felt that aspect of the game needed changing, and that's what they did. Was this for better or for worse? Well, it will be up to you to pass "Judgement" on their decision. Rent it and then deliver your verdict.