More amazing each time
posted by TheSolly (COLORADO SPRINGS, CO) Nov 15, 2012
Member since May 2009
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Granted the tracks and most of the cars get repeated from sequel to sequel, but that is the nature of classic or exotic cars and licensed, real world tracks. It's always going to be fundamentally similar to the last version, with better graphics and physics being the draw.
The lack of dirt tracks or open wheel cars is a good thing, as most games that try to cram in too many styles of racing tend to fail at all of them, usually by being very arcade-like.
This is a game for those that enjoy the tiniest level of detail, be it tuning set ups or designing awesome graphics for 'sale' in game- the actual driving is only part of the draw for the Forza series, and as many hours are spent in the garage as on the track.
The replay function fits perfectly for hardcore racing sims like Forza, where it may be realistic to invest an hour or more into a race, only to throw it away on the last lap- but that's not much 'fun' for a video game.
The number of assists make it accessible to drive for the non-racing game fan, but the sheer repetition and lack of goal beyond collecting ever more cars and turning ever faster lap times, makes it very niche in it's appeal.
Much like shooter fans that memorize every nook and cranny of a map and know the exact reload times of their favorite gun- those that don't put that kind of attention into Forza are unlikely to find it more than endless laps in very similar cars. But those that find it rewarding to be able to perfectly navigate Laguna Seca's famous Corkscrew, lap after lap, it's just hard to beat Forza.
My chief complaint is the AI. Better than before but often after using a rewind the AI will careen out of control or otherwise freak out. AI drivers still rarely make mistakes, simply going slower on easier difficulty rather than acting less skilled.
Forza 4 is worth owning.
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