The reviews pitting this as a "Forza/Burnout Hybrid" are pretty accurate as Horizon introduces a point system to your driving that gives it a very arcade-y feel. The new feel can definitely be fun, but it honestly took away from the racing for me as I found myself too often focusing on the points rather than how well I was racing. As always, the game is beautiful (maybe more-so than Forza 3 or 4 with of the extra open world scenery), vehicle customization is extensive, and the driving mechanics are spot-on.
What made this game a 5 for me is the lack of content. The open world driving is entertaining, and there is a TON of space there, but the event racing is severely lacking. You progress too quick through the different wristband colors (which is how you unlock harder/faster races) and for some odd reason the uncompleted races count toward your next wristband. Even the last wristband takes only about 10 short races to get to and you can be in the "Horizon Championship" (the final race) in what feels like no time at all. This doesn't have to do with what difficulty you play on ( I did everything on 75% bonus with hard opponent difficulty) but with the lack of content.
What I've grown accustomed to since I was 10 years old playing Gran Turismo on PS (Forza has since become my Gran Turismo since I switched to XBOX) is a massive game, that will take a LONG time to beat, and includes races of at least 20-30 laps (and some races with 100s of laps!). In contrast, Horizon's longest races top out at 5 or 6 laps and there are only a handful of R1, R2, and R3 races. Maybe the worst part of all is that I built up cash so fast in this game that I could buy any car I wanted within a couple hours of playing, only to use that car in possibly 2 races.
Overall, this game is a fine rent and you might appreciate the change of pace from previous Forza games for a little bit, but if you enjoy the parts that I do from Forza 3 or 4, you'll be sending this one back within a few day
posted by ThatGamerCraig (LOS ANGELES, CA) Mar 16, 2013
Member since Oct 2012
gamers (67%) found this review helpful
Forza: Midnight Club Colorado Edition!!
so i get the feeling that every time I play Horizon I'm playing Midnight Club Los Angeles, except its in Colorado. The game play and actions in the game are similar if not identical to the themes in Midnight Club and Need 4 Speed. I want more originality.
That being said, Horizon is a lot of fun being able to free roam, challenge other drivers on the fly, and haul balls through the open roads. Still, I'm not that impressed.. besides the variety of all of the cars in Horizon, this game feels like a PG version of the GTA games. Although the online game play is pretty fun, just not enough gamers online..
-NO SPLIT SCREEN?!?!?!.. I keep hearing that this game doesn't need split screen because its free world. Bullhonky! Horizon could of totally made a split screen mode with all of the races.. very grimey. Half of my Forza play time goes into split screen.
-There is an annoying chick that tells you where to go and who to race. I'd rather listen to Jeremy Blum's fat a(ss) then take orders about driving from a woman.
-cant fine tune your car... totally ridiculous.
-theres always grimey DLC.. of course Forza will make you pay for it.
-cant view all of the different physics of the car like the old Forzas... why offer something in one game then remove it from the next?
-the mini map... Playground Games really f''ed it here.
The game itself feels very childish; from what your driver wears (some baby blue watch (that you cant even customize..!?!) to the speedometer on the screen, everything feels like it was geared for a 12 year old who has never once driven a car.
posted by Kirk_Tuminaro (LAS VEGAS, NV) Jan 6, 2013
Member since Jan 2013
gamers (62%) found this review helpful
I'm a brand new member of Gamefly. Forza Horizon was one of the first two games I was sent. I was really anticipating getting to play this, because it had this kind of sandbox feel to it which I loved in the 2009 game from Codemasters called FUEL. Watching a few gameplay videos on YouTube further led me to believe that some of my very limited income was going to be spent on this game. Well, let's just say I'm very glad I rented it first.
The gameplay itself is extremely well done. The cars all have very distinct handling, and the difficulty can be customized in a number of areas, so that players of all skill levels can have a fun, challenging and enjoyable experience.
My love affair with the game was short-lived, however. It pretty much soured as soon as I checked out the "Marketplace", only to find that there is a huge amount of DLC available in the game which, if one were to purchase the options with the most bang for the buck (a "Season Pass" including all available cars and races, plus a "Token Pack" of 75 Tokens), it would turn a $60 premium game title into a roughly $200 investment.
I'm sorry, but if I buy a game at the full premium title price of $60, then somehow I expect that the game is going to be mostly complete. I understand that developers release DLC for most games now, but when the cost of that DLC could potentially triple the amount paid up front, I consider that to be patently greedy and unfair.
This Forza is a great racing game, but please understand up front that if you are a completist who wants all of the available content, you will be shelling out far more than $60. And that is something which on a limited fixed income, I simply cannot justify. Sorry, Microsoft, but you have turned me from a renter with full intent to buy, into simply a highly dissatisfied renter of your game.