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Folklore

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GF Rating
6.2

4213 ratings

Critic & User Reviews

GF Rating
7

Good

Original Title Falls Flat

posted by Krazydad (SEARCY, AR) Dec 31, 2007

Member since Dec 2006

3 out of 4 gamers (75%) found this review helpful

I had very high expectations coming into this game. One of the first true RPG games for the PS3. But what I assumed would be a great RPG based game ended up being an RTS hybrid at roots. As in, this monster is strong versus that enemy and this monster is weak versus that. Don't get me wrong, I loved playing this game, but when you come into a game expecting one thing and get the exact opposite, your excitement level for the game seems to go down the curved pipe to the sewer system (you know what I'm saying, a.k.a. the toilet).

If I based games on the most useless of all instruments, the numbers system, I would have given this game a 7. The worlds themselves are varied and extremely beautiful. The art direction in this game was some of the best I have ever witnessed. The controls worked flawlessly. And the music, although repetitive, fit perfectly with the game.

To point out two of the few flaws with this game, one, the loading times are terrible. Load the game, load the "faery" worlds, load the game again after selecting new Folks. The wait after changing Folks was extremely annoying. And the character dialog and voice acting are only rivaled by the {cough} incredible work of Marcus Fenix in Gears of Wars. The writers strike seemed to be in full swing for this game.

All in all, this is a very good game, but don't come in expecting an engrossing tell to pit against God of War in a fight club match of doom in dramatic story telling.

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GF Rating
8

Very Good

Good story, interesting gameplay

posted by Metoo999 (NEW YORK, NY) Jan 11, 2008

Member since Aug 2007

2 out of 3 gamers (67%) found this review helpful

PROS: The graphics are stylized and beautiful. The character and Folk monster designs are excellent and well-animated.

Best use of the Sixaxis motion control I've seen on a PS3 game so far.

Good 15-20+ hour playtime depending on how many extra quests you do.

Two fully developed, playable characters with different strengths and weaknesses.

The story is intriguing (a bit convoluted though) and pays off nicely. It has some mature themes and dialogue about life, death and regret that you usually don't see in games.

Game is divided into chapters so you're not stuck playing longer than you can.

The game is still being supported on the PS Store (as of Jan 11, 2008) with downloadable content such as extra quests and costumes.

You can tell the developers put some thought and heart into making the game.

--

CONS: Playing the same areas as Keats and Ellen can be repetitive.

The graphics don't push the PS3 to its limits except during the boss battles and in some Netherworld environments. If you played this on a SDTV, you might think it's a well-polished (no jaggies), high-res PS2 game.

Plot might be too slow and piecemeal for people used to instant gratification games. It plays out almost like the TV show Lost.

Environments are mostly static and not interactive.

The camera is generally okay, but never seems to stop moving. You wish it would be either a fixed camera or the game would give you complete control over it. It can be particularly frustrating when battling flying Folks who often hit you from behind. It's hard to adjust the camera quickly enough when you have four fast Folks beating you up at once.

The load times are not bad if you do the Install option, but still irritating. Every time you enter and exit a house in Doolin, you'll see a 3-4 second load screen. This could have been resolved with a bigger Install option or game optimizing.

Overall, I really enjoyed playing Folklore and I could look past the flaws. I'm glad I played it!

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GF Rating
4

Weak

Boooooring

posted by DCVegas (FORT MYERS, FL) Oct 30, 2007

Member since Aug 2007

9 out of 16 gamers (56%) found this review helpful

I myself am a Huge fan of RPG's... but this one, well, yawn! It has about as much excitement to it as the myst games... While the storyline is strong it takes two directions and makes you do everything twice it seems... the game play is very limited and easy to adapt to, also not a strong rpg likeness... the overall idea behind the game was interesting but it often times took me 10-20 minutes of running around in the storyline to get to a whole 2 minutes of action... the world is limited to where the game allows you to travel, a very limited amount of interactivity with your surroundings and music that puts my 110lb bulldog into a deep sleep... Like i said earlier, if you were a fan of the myst games but thought they could use a little action and a little less thinking, then this game is for you! I wasnt, so its not for me...

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