Overview- Critic & User
Reviews - Videos &
Screenshots
News- Codes
& FAQs - Gameplay
Controls - Similar
Games
Answers
Bundles
Critic & User Reviews
8
Very Good
An Imaginative, Charming Mystery...
posted by Comatoes (THE DALLES, OR) Jan 15, 2008
Member since Dec 2007
24 out of 26 gamers (92%) found this review helpful
The Folks(monsters) that you use throughout the game are as imaginative as any fairytale could describe and the environments you traverse are nothing short of stunning. Tying together these visuals is a thoroughly engrossing soundtrack that only brightens the already splendid world Folklore is set in.
The story is paced just like any good murder-mystery should be; it gives you tidbits keeping your interest until the very end. The only way this game's story could have been better is if all the dialog was done justice with the game's excellent voice acting. As it is, reading through the text in the graphic novel cut scenes kind of takes you out of the game, especially when you're reading things like "Uwee hee hee" which is said by a prominent character in the game.
This would be just like any generic action/rpg if it wasn't for the implementation of the six-axis controls in the relatively average combat system. You're required to move, balance, jerk, and shake the controller in certain ways to finish off and capture enemies in the game. Boss fights are done in inventive ways because you find out their weaknesses via clues you discover in the level beforehand. Also, aside from your own character's progression, the folks you capture can be improved upon by meeting various conditions or using certain items you collect.
There's a lot to love in this game but despite all it's good qualities it's really hurt by the fact that you can't even do the last half of the game without going through the same levels in the first half of the game with both characters. I realize the reasoning behind this (so you can see both sides of the story) but, still, it's pretty tedious to go through essentially the exact same part of the game twice.
All things considered, though; there's plenty of game to go through and Folklore is a must play for any action/RPG fan with a PS3.
Was this review helpful? Report Abuse
7
Good
Nice Mix
posted by Freeze17 (KUNA, ID) Oct 31, 2007
Member since Jan 2005
30 out of 34 gamers (88%) found this review helpful
Was this review helpful? Report Abuse
7
Good
Amazing!!!
posted by wrdwithin (MC HENRY, MD) Oct 10, 2007
Member since Jun 2007
18 out of 22 gamers (82%) found this review helpful
Was this review helpful? Report Abuse
8
Very Good
Folklore still has lots of possibilities
posted by PhillyVu (PHILADELPHIA, PA) Nov 7, 2007
Member since Aug 2007
4 out of 5 gamers (80%) found this review helpful
The story might be the biggest payoff to this game. The intricate plot gives you one look, then abruptly turns the corner, and again throwing back into another plot. Folklore is very well written. It makes you feel like you've just finish a game of Clue, and you realized it was the Butler with a candlestick in the library.
Graphics are fantastic. You don't noticed the detail to much, until you're wandering through a level and pick up the little details of grass, or tree, or water.
The only thing I wish for was more voice acting, and less text. The cutscenes would have been better, if completely voice acted.
All in all a great game. With the ability to download dungeons from the community and future DLC quests, Folklore will continue to perk my interests.
Was this review helpful? Report Abuse
9
Excellent
Great RPG action game
posted by Cronos (DULUTH, MN) Oct 10, 2007
Member since Mar 2007
9 out of 12 gamers (75%) found this review helpful
Was this review helpful? Report Abuse
7
Good
Original Title Falls Flat
posted by Krazydad (SEARCY, AR) Dec 31, 2007
Member since Dec 2006
3 out of 4 gamers (75%) found this review helpful
If I based games on the most useless of all instruments, the numbers system, I would have given this game a 7. The worlds themselves are varied and extremely beautiful. The art direction in this game was some of the best I have ever witnessed. The controls worked flawlessly. And the music, although repetitive, fit perfectly with the game.
To point out two of the few flaws with this game, one, the loading times are terrible. Load the game, load the "faery" worlds, load the game again after selecting new Folks. The wait after changing Folks was extremely annoying. And the character dialog and voice acting are only rivaled by the {cough} incredible work of Marcus Fenix in Gears of Wars. The writers strike seemed to be in full swing for this game.
All in all, this is a very good game, but don't come in expecting an engrossing tell to pit against God of War in a fight club match of doom in dramatic story telling.
Was this review helpful? Report Abuse
8
Very Good
Good story, interesting gameplay
posted by Metoo999 (NEW YORK, NY) Jan 11, 2008
Member since Aug 2007
2 out of 3 gamers (67%) found this review helpful
Best use of the Sixaxis motion control I've seen on a PS3 game so far.
Good 15-20+ hour playtime depending on how many extra quests you do.
Two fully developed, playable characters with different strengths and weaknesses.
The story is intriguing (a bit convoluted though) and pays off nicely. It has some mature themes and dialogue about life, death and regret that you usually don't see in games.
Game is divided into chapters so you're not stuck playing longer than you can.
The game is still being supported on the PS Store (as of Jan 11, 2008) with downloadable content such as extra quests and costumes.
You can tell the developers put some thought and heart into making the game.
--
CONS: Playing the same areas as Keats and Ellen can be repetitive.
The graphics don't push the PS3 to its limits except during the boss battles and in some Netherworld environments. If you played this on a SDTV, you might think it's a well-polished (no jaggies), high-res PS2 game.
Plot might be too slow and piecemeal for people used to instant gratification games. It plays out almost like the TV show Lost.
Environments are mostly static and not interactive.
The camera is generally okay, but never seems to stop moving. You wish it would be either a fixed camera or the game would give you complete control over it. It can be particularly frustrating when battling flying Folks who often hit you from behind. It's hard to adjust the camera quickly enough when you have four fast Folks beating you up at once.
The load times are not bad if you do the Install option, but still irritating. Every time you enter and exit a house in Doolin, you'll see a 3-4 second load screen. This could have been resolved with a bigger Install option or game optimizing.
Overall, I really enjoyed playing Folklore and I could look past the flaws. I'm glad I played it!
Was this review helpful? Report Abuse
4
Weak
Boooooring
posted by DCVegas (FORT MYERS, FL) Oct 30, 2007
Member since Aug 2007
9 out of 16 gamers (56%) found this review helpful
Was this review helpful? Report Abuse
8
Very Good
Unique RPG for PS3
posted by lazygamer (Northridge, CA) Jan 5, 2008
Member since Jan 2003
3 out of 5 gamers (60%) found this review helpful
The writing and story are intriguing to say the least. There are two paths to walk, one as a young woman trying to find answers to her mother's death and an occult journalist summoned there by a mysterious phone call. Ironically, the events that transpire in the real world are creepier than those that occur in the Netherworld.
The "folk" characters are all very interesting, looking like a mix of Alice in Wonderland and Spirited Away. The RPG elements come in when you collect these folks (Pokemon style) and thus their abilities which are upgradeable. These are captured once damaged enough and collected by shaking the SIXAXIS (larger folk result in a collection mini-game), ala Ghostbusters.
The graphics are very nice, ranging from moody night hues to vibrant flowers and fields, depending on where you are.
Voice acting is great, with just enough Irish accent to be believable (although Keats' trench coat design isn't, you'll see). The cutscenes are presented comic-panel style. Surprisingly, for a PS3 Blu-Ray title, there's still some text to read.
The music and score has a magical tinge, reminiscent of the Harry Potter series.
In between areas, there is a brief load screen but it's pretty quick.
Right now there's no other game like it on the PS3 so give it a try.
Was this review helpful? Report Abuse
4
Weak
not worth it
posted by ksouza (BURLINGTON, MA) Oct 19, 2007
Member since Jan 2007
6 out of 11 gamers (55%) found this review helpful
Was this review helpful? Report Abuse
4
Weak
Great idea, poor execution
posted by Merc1138 (FREMONT, CA) Oct 18, 2007
Member since Oct 2006
5 out of 10 gamers (50%) found this review helpful
The action is also quite nice, especially since your set of attacks is so customizable.
However, this game suffers from one major flaw: the pacing.
You'll spend 15-20 minutes tearing through monsters, and the next thing you know you're spending another 10 minutes strolling around talking to a bunch of NPC's about a plot that reads like a sci-fi murder-she-wrote episode, that's pretty irrelevant. Also, the agonizingly slow piano soundtrack doesn't help this dull and tedious dialog either.Sure, it's fine that not every dialog sequence has speech, but when all you can do is fast forward through text while listening to what sounds like a cat walking across a piano... it gets very tiring.
It's quite a shame really, as there's so much potential, but with the horrible pacing of the game with the dull story-telling, I couldn't sit through more than 3-4 hours of this.
Was this review helpful? Report Abuse
9
Excellent
Surprising
posted by liquid731 (SAN DIEGO, CA) Oct 16, 2007
Member since Aug 2004
5 out of 10 gamers (50%) found this review helpful
Was this review helpful? Report Abuse
4
Weak
hmm a little on the bland side
posted by santana225 (BROOKLYN, NY) Dec 8, 2007
Member since Nov 2007
4 out of 8 gamers (50%) found this review helpful
Was this review helpful? Report Abuse
8
Very Good
A Reasonably Good Action RPG
posted by Ontarah (SHREVEPORT, LA) Jan 28, 2008
Member since Dec 2007
1 out of 2 gamers (50%) found this review helpful
Was this review helpful? Report Abuse
9
Excellent
A good game in a curious way...
posted by Vertisce (TOOELE, UT) Oct 30, 2007
Member since Jul 2006
1 out of 2 gamers (50%) found this review helpful
Was this review helpful? Report Abuse
4
Weak
Slow and boring
posted by Xisxisxis (PITTSBURGH, PA) Nov 8, 2007
Member since Sep 2007
5 out of 12 gamers (42%) found this review helpful
Basically this is like working your way through a choose your own adventure book... not much skill required and constant stops for speech text. A very linear game that I would give as a gift to someone I didn't like.
Was this review helpful? Report Abuse
4
Weak
Veeeeeeeeeery Slow
posted by DzNutZ (BROOKLYN, NY) Nov 14, 2007
Member since Nov 2006
4 out of 10 gamers (40%) found this review helpful
Was this review helpful? Report Abuse
4
Weak
Folklore Pros/Cons
posted by Chukbeef (COVINGTON, VA) Jan 13, 2009
Member since Dec 2008
2 out of 5 gamers (40%) found this review helpful
-Good Graphics
-Interesting storytelling technique (story told/game played from the perspective of 2 different characters)
Cons:
-bad camera
-weak combat system
-too many/too long cut scenes
-lots of load screens
Was this review helpful? Report Abuse
7
Good
Slightly schizophrenic?
posted by Vignirsson (SANTA CRUZ, CA) Oct 14, 2007
Member since Nov 2005
2 out of 5 gamers (40%) found this review helpful
The story is interesting, a murder mystery/action/RPG fare on contacting the dead. The two characters have some interesting starts but seem just a little... paper? plastic? Who knows, but the emotion one would feel isn't really existent.
Gameplay is basic, button mash with your affixed spirits until your target goes red, hold the R1 and flick your controller up and you absorb a soul. That last part seems more tacked on than anything else, they could have said to tap R1 a bit or something else, but because Sony cursed us with Sixaxis, we are forced to flick up.
Having to play through the same stage as two different characters is slightly annoying as well. I know that they have different parts of the story available through each characters eyes, but every game that I have played that has done their story that way is trying to cover up for the lack of interesting that one usually gets from these games. Talk about grinding gears.
The graphics are normal fare, highly rendered and voice acted for certain areas, but the cut scenes are what make me say "schizophrenia". One set is fully voice acted and motioned, the others are comic style that are text driven and have little to no motion at all. It seems to pick and choose whenever it feels like it, which sort of ruins the momentum of the game itself.
All in all, it is a regular Current Gen game. Nothing astounding to it, nothing critically wrong with it. If you like action/rpg button mashers, this might be for you. If you love graphics, you will love this game... But if you like story, you might be left feeling a little off...
Was this review helpful? Report Abuse
4
Weak
concept cool game sucks
posted by orangehair (FRANKFORT, IL) Oct 20, 2007
Member since Oct 2007
3 out of 8 gamers (38%) found this review helpful
Was this review helpful? Report Abuse
3
Bad
This got funding?!? Really???
posted by IamDiesel (ALGONA, IA) Feb 14, 2009
Member since Sep 2003
2 out of 6 gamers (33%) found this review helpful
If I look past all the things wrong with this game and look to it's core I can see potential for a good game (not great). The cut scenes are done in a really unique way and look fantastic. Graphics over all are well done as well. However I could have sworn I was playing a game on the PS3 not my Wii. The shaking of the controller in every fight seems so contrived that it turned me off instantly. I honestly said out loud "Really?!? You have to be kidding me" when they wanted me to shake the controller every time I killed a baddy. Then to make it worse in boss battles you have to look like a bigger tool by shaking and pumping the thing till your wrists snap. I'm all for using the 6 axis if it has purpose and it feels like a part of the game. However this felt so tacked on that it fell apart and hindered the gaming experience.
The plot makes very little sense and you have to wonder why the characters are compelled to be in the situation they are. They don't give us incentive to want to continue playing. The ridiculous nature of the plot and what ties it all together is so bland and unbelievable that after you power off the game you totally forget all about it. The only thing that remains is disdain for yet another horrible RPG'ish game that can't stand up on it's own. It's like they forget the "Role" in role playing game. Instead your a bored observer that keeps smacking your head every time a character speaks at how dumb and ridiculous it all is. Like a bad B-movie that is so bad it's not even a good B-movie, MST3k wouldn't touch it.
Concept at it's core was cool and I wish I could have played the concept instead of the waist I was delivered.
Was this review helpful? Report Abuse
1
Horrible
Avoid at all cost
posted by blanktarge (SAN FRANCISCO, CA) Jul 1, 2010
Member since Nov 2008
1 out of 3 gamers (33%) found this review helpful
Just don't play it.
Was this review helpful? Report Abuse
1
Horrible
Folklore
posted by cmd673 (FIRESTONE, CO) Dec 9, 2009
Member since Apr 2008
1 out of 3 gamers (33%) found this review helpful
If you play it, I hope you enjoy flicking the controller up -- that's all you'll be doing. That, and reading through endless comic strip dialogue bubbles.
Ugh...
Was this review helpful? Report Abuse
3
Bad
Wasted Potential
posted by Eakin3 (PONTE VEDRA BEACH, FL) Feb 13, 2009
Member since Jan 2009
1 out of 3 gamers (33%) found this review helpful
Was this review helpful? Report Abuse
6
Above Average
Awesome concept and use of sixaxis controller
posted by NaztyNate (NASHVILLE, TN) Dec 11, 2008
Member since Jul 2008
1 out of 3 gamers (33%) found this review helpful
The concept is that you capture folk creatures and can use their abilities after catching them. This game uses the PS3 Sixaxis controller almost to its max to capture new folk. After dealing a certain amount of damage the folks spirit will glow red and you capture it and/or multiple folk by pushing R1 and yanking the controller like a fishing pole. Others you must obtain by tilting the controller side to side, shaking it up and down, or timing and yanking the controller. Truly fun.
The graphics are amazing. The detail of the environments is only surpassed by the imaginative design of the folks themselves from gunners to golems, catch them and use there powers to attack new folks you may encounter.
The controls are innovative and unique. Love the ability to change your folk equipped at any time by pushing R2, use of the sixaxis controller, movement, and all the different attacks are top notch.
Music is piano type music which almost bored me out of my mind. Did not get me into the game. It did fit the type of game I guess but along with the script about put me to sleep.
This game has no replay value as far as I myself can see.
This game has no online mode.
Graphics=9
Controls=10
Music/Sound=5
Replay Value=2
Online=N/A
Story=2
Overall=5.8
Tip- Collect pages from crystals throughout the stage to see what weaknesses folk bosses and difficult folk have. Thanks.
Was this review helpful? Report Abuse


