Flatout Average
posted by lazygamer (Northridge, CA) Sep 4, 2006
Member since Jan 2003
11
out of
12
gamers (92%) found this review helpful
First off, this game is superior to the first Flatout. However, some things have changed (like new and mostly improved mini-games) while others remain the same (cheap instant "catch-up" A.I.) The damage is realistic and so are the physics which are its strong points.
Characters in the game are consistent so you can carry grudges and knock them out later. But this feature is sullied (or perhaps enhanced) by an A.I. that inexplicably catches-up with you no matter what you do. I know that those raised on Gotham or Gran Turismo will knock the A.I. socks off, but having them catch up in a cheap manner is just lazy.
The nitro burst feature does not work well. When used, the screen takes a "stretched" turbo look signifying a nitro boost. But the screen effect is really all you get since the car you were just behind is pretty much in the same spot, like it "stretched" with you. This is really weak.
Car selection is passable, but that's it.
The mini-games can now be stringed along party-style, like a "Mario Party" with car collisions. New games make the grade like baseball and field goal. These are great fun!
The derby is still unbalanced. If you're up against a truck or a bronco (and you have a smaller car), you're pretty much dead.
For arcade racing, my money is on the Burnout series. If you like mini-games, Flatout is a good rental.
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