This is the first Fire Emblem game I ever played, so I didn't know what to expect going into it, other than the fact that it was a strategy game. I never really got into strategy games like Pokémon, Final Fantasy, etc. I can see how other people would enjoy them, but I never personally liked them. I never liked the idea of all your attacks being laid out on a menu screen, selecting your attacks, and taking turns hitting each other. I never found that fun, I always felt like I was playing an unfinished game. To my surprise this isn't that kind of strategy game, and it almost plays more like a board game than it does a videogame. The way the game works is you move individual characters across the board to certain destinations where you proceed to take out your opposing army. There are many weapons and abilities that characters may have. Swords, Axes, Lances, Bows, and certain magical abilities such as thunder or fire. Certain characters have the ability to heal or teleport characters in place of a weapon. There's a triangular relationship between weapons, the sword is more powerful than the axe, the axe is more powerful than the lance, and the lance is more powerful than the sword. Characters with bows or other projectiles can attack from two spaces away or adjacent spaces. Certain characters such as heavily armored knights are extremely powerful and durable, but they can move fewer spaces per turn than others. Characters with horses can travel more spaces per turn, and characters with pegasuses (or maybe it's pegasi) can travel over water or mountains. The game's over when you lose all your troops, or your leader Marth. There are many variables that contribute to the strategy element in this game. The combat itself has even less physical action than other strategy games; you literally sit and watch them fight. But the fun factor isn't within the combat; it's within the strategy of placement of characters. I really recommend this game to fans of strategy games.