Slight Disappointment
posted by ChristianX (GRAND RAPIDS, MI) Apr 3, 2009
Member since Feb 2008
15
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Sadly this game is highly unlike the others. One of the first things that bugged me was the fact that there was no "rescue" command. The second was that unlike other games where you had to meet a turn limit or kill somebody or visit a village, you have the burden of wiping all of your recruits you don't like to get to the extra chapters. I mean the chapter before one of the gaiden(extra) you get like six recruits in one battle!
The maps are harder than in the other versions (navigation+isolated areas) and fighters will swarm out of fortresses which is new. There is a much larger variety of magic (yeah!) and more story paths. I liked the inclusion of the forge and reclass(you can change almost any unit's class to a set of different ones). The game is of decent length 20-30 hours tops, dependant upon difficulty, if you get gaiden chapters and such.
I have not tried the WiFi play yet, which i am very excited about (completed game and ended up with sucky team not worth time on normal difficulty). All in all, the game is fun, but does not quite live up to its other versions such as Path of Radiance and the original GBA, however, still worth playing. Keep in mind this is a REMAKE of an old game that they changed AS LITTLE AS POSSIBLE TO PRESERVE ITS ORIGINAL PLAY.
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