well, this was the first fire emblem game ive ever played. and i have to say its the best strategy game ive played in a long time.
yep ... you see that... alooooot. this game has no mercy.right when you first start playing that becomes very apparent. they even start with much better weapons in the begining!
anyways,heres some of the strategizing you can do.
support relationships, (when u have two characters by eachother it powers them up)
xp, bonus xp, skills, skill swaping , promotoions, characters, classes forging weapons. and then obviously battles.
now like all strategy games theres a bunch of different classes and they all have there advantages and disadvantages and its up to you to build a team. flying units. mounted units, transforming units, mages, archers , knights ,swordsmans thiefs ETC....... it has alot of freaking classes. enough said.
but heres a nice little twist. if you let a unit die. there gone for good. not only that when switching between chapters you can only bring so many of your units with you.
heck its very possible to play to the very last chapter and find out you cant get any further because you failed to properly plan your game.
if you only let the few powerful units fight. your going to find out the hard way that 2-3 units cant fight an army alone. you better build your own dang army or game over man.
not only do you need to worry about building your army . you need to worry about resources. your weapons will break in time. depending on how you play. your healing items will to. (ofcourse u always have healing mages but staffs cost money to)
you can forge very powerful weapons to get the edge on the enemy but that cost's your very limited cash. its always a tough call.
now there are few things wrong with this game. like that theres no restart fight option... GAMEOVER MAN!!!!!!!
Fire Emblem Radiant Dawn is a turn-based strategy game with role-playing elements. No, wait, it's a role-playing game with strategy elements. Whatever it is, it's very good. Radiant Dawn takes place three years after Path of Radiance on Gamecube. Many of the same characters are used and the new conflict is mostly an outgrowth and follow-up to the first game. It's the WWII to Path of Radiance's WWI. Another close parallel is how much more epic this game is. It's not about the overthrowing of a mad king, it's about the conflict of gods on the world of Tellius. The game takes place along several maps, sort of like game boards, where you take your units and move them to the most opportune positions to eliminate the enemy units while keeping your guys from utter destruction. And in this game, when someone dies, they stay dead. This probably brings us to the worst part of the game. Every time a unit falls, you have to restart the whole game and load your file. It's a small thing that will annoy you greatly. Why couldn't they have a load game button in the game menu? I ask you. As your army eliminates the enemy, they gain experience and subsequent levels. Many of them will also upgrade classes along the way, becoming even better. This game is about 40 hours long, which is impressive. What's more impressive is how hooked you'll be for the duration. The story is okay, but it does it's job, moving you through the campaign and keeping continuity. With mounted, flying and ground units, spell casters, archers and healers, you'll have many strategies to consider. This is the kind of game you can sit down and play, as you use the remote sideways like a classic controller. If you've never played a Fire Emblem game before, you should. Radiant Dawn is as good a place as any to start.
...not because I'm dreaming, but more because I'm sleeping... literally. I actually fell asleep playing this bore fest. If you love to read and read and read... then this game is for you.
Graphics: Average Control: Ok Sound: Good Gameplay: Below Average Replay: Very Low
The game starts out with a nice cinematic, pumping you up for some great gameplay, that falls completely on it's face. I'm confused how some people gave this a 10?!? The most it has going for it is that it is challenging. But, to get to the 'turn-based' action, you must read through books of dialogue that seems almost endless.
Don't believe me, rent it for yourself, but don't say I didn't warn you.