But it wasn't a great game either. I have played every Fire emblem that came to America, and it seems like they are getting progressively worse. Still this game is worth buying, or at the very least, a rent.
Graphics: The graphics of this game are terrific. Not much more can be said. The battle animations are stiff, but as a whole, the graphics are very good.
Game play: The game itself was pretty easy, but if you don't play many strategy games, then you will have a good balance of challenge to ease. Still, there was something about this game that didn't quite measure up to the other games, but I can't place my finger on it. As a whole, the game play is also good, but it took a point off my overall rating.
Length: Far too short. A measly 26 missions (which is bad for Fire Emblem game). If you can ignore this, then good for you. I couldn't, and it's the reason this game didn't get a 9 from me.
Sound: As can be expected from a Fire Emblem game, the sound is great. No complaints from me here.
Story: Also good. The story is one of the least important parts of a game to me, but the story here was worth my recognition.
Overall: The game is very good. I suggest you give it a try.
Fire Emblem: Path of Radiance is the third American release of the series, and one of my personal favorites. At first, the screenshots in all of the gaming reviews I read looked pretty bad, but the new battle scenes can only be truly appreciated in movement. The top-down view used when maneuvering your units has also improved greatly, although this is to be expected. In the GBA installments, all units were designed according to class, and you could tell the difference only by hovering the cursor over your unit. Now, you can see almost every detail in the character, making it much easier.
The story this time around is full of death, betrayal, and heroism, which is pretty much the same as the two GBA games. This is made better, however, by the fully animated cutscenes which mark significant events. Unfortunately, these brilliant animations are few and far between.
The only reason this game didn't get a 10 from me is its class system. The class system in Sacred Stones, which had many different classes, each having either one or two class change options, has changed greatly to this game. Classes only have one class change option, and there are only a handful of items that let you do so. The good news is, classes change automatically at level 20.
I hope my review has helped you make a decision on whether you should rent this game. I bought it, and I am playing it for a second time through, just trying to find all of the secrets. I doubt I will unlock everything unless I play through four or five times!