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5
Fair
Final Fantasy Reborn : For Better Or Worse ?
posted by Ritualisti (CATLETTSBURG, KY) Mar 19, 2010
Member since Mar 2010
235 out of 310 gamers (76%) found this review helpful
After playing through the first two discs it became all to clear that alot of what I loved about FF was not in this game. For starters the summons seem very weak and mostly useless this time around dealing very little damage when used. The removal of booming cityscapes to explore for shops, inn, etc also gone. Now inbetwen battles you are healed to 100% and all curses etc are removed on their own. You can't even use buffs or heal out of battle like in every other FF game. Theres really zero chance to explore at all in this game which is very disappointing you simply follow a set path that basically goes random monsters, boss, cutscene repeat. By the time i reached the midpart of Disc 3 I just didnt have the will power to bother finishing it and sent it back. I became more like a job then a game having to go back and grind on misc monsters even tho i never skipped one encounter just to beat a boss to get the next cut scene.
This is not the FF I grew up playing and I hope when they make 14 they go back to their roots and make it a little more sandbox and less grindy.
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4
Weak
A fanboy favorite. Certainly not mine.
posted by lordkor (MANAHAWKIN, NJ) Mar 28, 2010
Member since Mar 2008
145 out of 199 gamers (73%) found this review helpful
WHAT I LIKED:
The graphics. As with many FF games the graphics are crisp, clean, very detailed, and vibrant. The storyline is great too. You're branded by these entities and have to perform a task called Focus otherwise you turn into a monster or fall into a crystal slumber.
WHAT I DISLIKED:
Almost everything else. This game is horribly linear. There is NO exploration whatsoever you move from point A to B. No mini missions, no side missions, no quests of any kind just the main story quest that's it. No overhead map of the land, no revisiting of prior locations and your party is split in half for 9 chapters. You work with only two at a time. You get only one weapon slot and one accessory slot, another later on but that's it. Abilities aren't universal, you can't heal if you're a soldier and can't fight if you're a medic. You have to constantly switch during battle to use certain abilities. This game is NOTHING like prior FF games. You also hardly ever visit any locations like towns. You briefly go to a park but it's pointless. Shopping is done through kiosks now. The game is terribly stingy with money which you no longer get from enemies. You have to find a chest (rarely) or sell items which you need to upgrade weapons.
THE GOOD
Graphics
Storyline
THE BAD
Bland battle system.
Constant changing character roles.
THE UGLY
Way too linear.
No revisiting locations.
No quests or side missions.
Shopping and upgrades at kiosks.
Does not hold true to the FF name.
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6
Above Average
Seemingly not worth it
posted by MChapman7 (MARIETTA, GA) Mar 17, 2010
Member since Mar 2010
58 out of 92 gamers (63%) found this review helpful
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9
Excellent
This game has to grow on you
posted by Mtkoffin (WEST BEND, WI) May 31, 2010
Member since May 2010
34 out of 55 gamers (62%) found this review helpful
Graphics: without doubt, amazing. Even the people who hate this game will tell you these graphics are top of the line.
10/10
Music: I was amazed at the wondrous music. It was no strange occurence when i found myself running around in circles before i entered the next zone just so i could continue listening to the music. At one point, i went as far as setting the game down and just listening to the music while i cooked dinner. (That was in some wonderland place with a lot of chocobo's, you're looking for your little frocobo)
9/10
Story: This is where skeptics jump in and begin making their claim, heck, i was one of them. Like the title says, it grows on you. In fact, i seriously considered returning the game up until about 8 hours in. The story began to capture me, and characters the i had previously considered huge tools had already started to grow on me.
8/10
Battle Sequences: Another "at one point iffy". At the beginning, the battles were basically pressing one button and defeating your opponent in literally 10 seconds. But as the game progressed you came unto more paradigms (classes changes not unlike FF X-2) this game became a lot more fun. The screen always captured you because there was never an empty moment and your brain is always on edge whether or not to change paradigms or not. 2 points off for the beginning but 10 for the rest of the game
8/10
Characters: At first i wanted to shoot them all, and for people who've played Lost Odyssey you'll know what i mean when i say they grow on you. Like i said, i called them all tools but after awhile i learned to love them.
9/10
I strongly recommend this game. wish i had more characters to type with.lol
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10
Perfect
Best Next-Gen JRPG; Brilliant and Seductive!
posted by toMsonsLLC (BERWYN, IL) Mar 8, 2010
Member since Jun 2009
120 out of 201 gamers (60%) found this review helpful
Games Design: It's rather well done; the highlights are the great atmospheres. They did a fantastic gob on designing the environments, but FF13 does hit some big issues in game design. That being the games linearity, I know.. We heard about this subject to death, but it’s not game breakingly bad either. You do lose a sense of replayability because you are “forced” to go on with the story, while you might have grown up doing some side-exploration like in Final Fantasy 10 (which is my favorite). FF13 is great as what it is, but a little lacking for hardcore fans, but more than fine for the majority (casual gamers).
Voice acting: Good for the most part. Only real complaint about this is that well, you feel like some of the dialog is very corny and seems a tad unrealistic (melodramatic). But that’s to be expected from a JRPG! They do an excellent job at telling you a story.
Location(s): The game takes place on Cocoon, which is threatened by Pulse’ invasion. Pulse is a land over Cocoon, filled with giant monsters. Pulse is also where your exploration will finally happen later on the game, and it’s very large.
Battle(s): The battles are well thought out, and enjoyable. You fight as one person in your party, but you also sub-manage the others in their jobs. Let it be healing or full on attack! Using the summons is awesome, though very little variety. One thing you should know, this game is hard. Some bosses are super tough!
Leveling: There is one huge flaw for big FF fans, who train for hours on end like myself. You will reach a cap, and the game bottlenecks you for a long time. For the majority it's hard to reach these caps. The traditional leveling system is gone, what you have is a spin to FF10’s (sphere grid). You can choose what path you want to take, while not so much in the beginning as it tries to introduce you to the system.
RATING: 9.1 (Story is a little flat; Combat and visuals are amazing)
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10
Perfect
Final Fantasy XIII
posted by VizardIchi (DENMARK, WI) Jan 3, 2011
Member since Jan 2011
12 out of 19 gamers (63%) found this review helpful
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1
Horrible
70 hours of my life wasted
posted by neilsix (PLAYA DEL REY, CA) Jun 1, 2010
Member since Apr 2008
13 out of 21 gamers (62%) found this review helpful
Now, I will say this - FFXIII was the biggest waste of my time for the following reasons:
1) Unlikeable characters - I did not care for any of them. They were all forgettable, and none of them really had an interesting storyline to follow. Fang was as good as it got, but honestly, for as cool as they tried to portray her, I still didn't care.
2) TERRIBLE gameplay - I don't know how the progression from VI to now was, but I will say that there are so much less options from a game that came out nearly 15 years ago, which is a terrible sign for any franchise. Spells & Callers are totally irrelevant now, since all you have to do is hit the Auto-Battle option, and then MAYBE use a caller if you don't have any potions or phoenix downs. There was nothing particular spectacular about the spell abilities you gain (Libra and Dispelga were the only ones I used throughout the gameplay). Because Light was the main character, as long as my party was lead by her, I would be able to complete 95% of the game w/o much problem. The crystarium classes were cool for a time, but overall, they weren't anything special. The classic RPG exp. points system > this attempt at something new.
3) What was the story again? - I have no idea what I just did after spending 70 hours of playing. Yes, they give you datalogs to read through in case you didn't understand the cut-scenes, but the story is so bad that you won't even understand the datalogs. L'Cie, Fal'Cie, whatever. I didn't care after 10 hours, and I had another 60 hours to go.
Only positives were the graphics. Cut-scenes, though confusing in content, looked great.
I expected a lot of my return to the franchise, and I was greatly disappointed. I'm staying away from this franchise til I hear they got it right.
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3
Bad
A beautiful, horrible addition
posted by theGMP (HONOLULU, HI) Mar 28, 2010
Member since Mar 2010
18 out of 30 gamers (60%) found this review helpful
Characters: These guys are so shallow the kiddie pool looks like the deep end. They are as one-dimensional as you can get. There's no back story to any of them, let alone anything likable. I felt no connection at all, even as the story went on. I actually didn't use a character because I did not want to see or listen to him at all.
Story: It could not be more simple. There are no plot twists or turns, no surprises at all. Nothing like the past installments. And the dialogue feels like a teen wrote it. Or George Lucas.
Battle System: They've simplified it so that you only control one person while the AI uses the other two so the real time flow is undisturbed. I'll give them credit for developing a very good AI. The problem is it makes battles either very fast or very long and tedious. I'm not a big fan because I like to micromanage my characters and develop a strategy.
Boss battles: Fustrating. Even some 'regular' battles were ridiculous.
Development system: You know that great feeling you get when all your hard work developing your characters pays off as you decimate enemies? Doesn't exist in FF13. There's also no economy.
Adventure: No adventure. This game is as straight as a freeway. No exploration. Small side path? Chances are there's a treasure. That's it. Yay. And the world looks stellar, but lacks any character. It's just a place.
There is nothing redeeming in this game for me. This is a chore that I have struggled to complete since day one. I hate this game. It just disappoints me. Good thing you got GameFly to rent it.
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1
Horrible
This is not Final Fantasy.
posted by WyrmLord (PITTSBURGH, PA) Jun 20, 2010
Member since Jun 2010
15 out of 25 gamers (60%) found this review helpful
ON THE BRIGHT SIDE.
Be glad you have not purchased this game. It is not worth purchasing, but a rental is ok.
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1
Horrible
The franchise should be ashamed
posted by GamerDaddy (LAKE STEVENS, WA) Nov 7, 2010
Member since Jun 2010
11 out of 18 gamers (61%) found this review helpful
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4
Weak
Waste of time
posted by War0979 (PICKERINGTON, OH) Mar 29, 2010
Member since Jan 2005
8 out of 13 gamers (62%) found this review helpful
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2
Really Bad
Lets be subjective about Final Fantasy XIII
posted by Smokinaces (KILLEEN, TX) Apr 13, 2010
Member since Apr 2010
38 out of 66 gamers (58%) found this review helpful
Everything.
The game has every inch of flair and probably some of the best art direction I've come across in current "next-gen" games to date. The game is simply eye-poppingly beautiful. Before any arguments start about how the game looks I simply don't care. 360 or PS3, Square did an excellent job in the graphics department.
And thats exactly where the praise stops. Imagine for a minute that this game were stripped of all that gorgeous imagery and replaced with the classic 2d sprite model that many of us grew up playing on. You would have played all of 2 hours of this game, picked up the game cartridge and returned it to the store you bought it from.
Lets start with the easy one, Story:
The story is about some angry ex-soldier who happens to be paired up with a charming black character (Wonder where we've seen this before). The game starts off showing your player character pretty much dominate everyone in plain sight, then after about 15 minutes of exposition, puts you in the drivers seat. And away you go, in the only possible direction; Yeah, that's right, you're on a narrow series of catwalks and the only choice is forward, backward, or throw the game out the window. But it doesn't stop there. No, still on disc 2 and the only option I've had so far is forward backward and maybe the side if I want to open a chest over there. So they railroad you into playing things out exactly as they set it up right? Oh but theres more!
Combat is like kicking yourself in the balls. You have only 1 character to control directly and the auto fight option is pretty much the best choice of attacking orders you're going to get. So you pretty much mash A or X or whatever until the fights done. You have a paradigm system but lets get real this is as simple as it gets folks. This game is not really a game but a interactive movie.
I'm out of characters so I'll just sum it up here : Bad game. Bad Bad Game.
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1
Horrible
Worse than Mediocre
posted by Delorean (CRIMORA, VA) Mar 26, 2010
Member since Mar 2010
16 out of 27 gamers (59%) found this review helpful
"It looks pretty, but it is going to suck sooo bad."
What do you know...? Lo and behold.
Everything is so linear. It's like you're working to see the end of the game the entire time, too.
If you want to purchase this game, I will tell you EXACTLY what you are purchasing, ignore the reviews that you have read that say:
"its a horrible game, but that's OK the graphics are really good"
What you have purchased/are looking at purchasing is one really sorry excuse of a mothership title release in comparison to the way all of our most popular Final Fantasy flagship titles of the past have been done.
Long battles do not equal immersive gameplay that is genuinely 40 hours long on an average Square Enix scale. Long battles are the singlemost largest flaw in the entire game.
After reaching about disc 3 or so, this becomes quite apparent. The beginning of the game is not so bad, but it ALL goes downhill from there. You will fight, and you WILL fight, and you will fight some more, and even more than that until you reach a cutscene.
After which, you will be rewarded with a boss that can't fight it's way out of a wet paper bag without casting doom on your lead character (which results in Game Over after the counter hits 0).
After that? you just repeat the process again.
For the amount of fighting it takes to progress through the game, there is not nearly enough game content to keep players immersed in the game.
After a while it becomes quite apparent that the battle system is very boring, making working towards the end of the game quite a tedious chore.
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1
Horrible
WORST INPUT TO THE FRANCHISE EVER
posted by XShotzieX (WORCESTER, MA) Apr 23, 2010
Member since Jan 2010
20 out of 35 gamers (57%) found this review helpful
my problem with this final fantasy is theres absolutely no side missions to speak of and all you do the entire game is literally move foward THATS IT you cant even go to towns in this one its so horrible it just makes me angry to play it
anyone who thinks this is a good input to one the of the greatest video gaming franchises of all time needs to be smacked.
TWO BIG THUMBS WAY WAY DOWN
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7
Good
Interesting Game
posted by Drakeon (ONALASKA, TX) Apr 11, 2010
Member since Apr 2010
11 out of 19 gamers (58%) found this review helpful
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8
Very Good
Sophisticated
posted by Enders (LUFKIN, TX) Mar 11, 2010
Member since Jan 2010
45 out of 82 gamers (55%) found this review helpful
It's not for about two hours into the gameplay that players are introduced to the nuances of the Paradigm system. That's when combat starts to get interesting. Customization does not first come through characters, but rather, through combat. You can design your own paradigms and fight to fit your style, which I like.
Each battle is rated, so it's also like you're performing. The faster and smoother your performance, the better the spoils of war. I'll admit, at first, the combat seemed overly simple, controlling one of several characters and not needing to use much other than the auto-battle system, but things soon speed up.
Also, you do not play as one character all the time. You switch around to develop separate but related elements of the story.
The game starts out linear; if you're looking for an open-world experience right off the bat you'll have to wait until later in the game.
The graphics are gorgeous if you have HD. If not, I'm deeply sorry. The music is good and befitting a FF title. The storyline is alright, but definitely not the highlight of the game.
If you don't like other JRPGs, don't pick this one up. I'm still trying to figure out why other reviewers complain about the Japanese influence when they knew that influence was present before they tried the game.
If you have enjoyed past FFs, grab this one. If you're expecting something different out of Square Enix, move on down the line.
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10
Perfect
The Horrible Ratings Are False.
posted by DuskElezen (PINE BUSH, NY) Nov 28, 2010
Member since Nov 2010
13 out of 23 gamers (57%) found this review helpful
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9
Excellent
Smells Like Awesome
posted by CitiRaven (GRAND CANYON, AZ) Apr 6, 2010
Member since Feb 2009
7 out of 12 gamers (58%) found this review helpful
While the storyline and cutscenes take up roughly 60% of the game, battle takes up another 30% easily. During the first few hours of the game, the training wheels are still on. This lets you get a feel for the pace of battle without fear of being overwhelmed, and sets the learning curve to a gradual slope. As the story develops, however, battle becomes more engrossing with spells and abilities to manage, summons to acquire and weapons to upgrade.
Battle preparation is a must, and takes a little time to get the hang of properly. A character earns abilities in the Crystarium (think Sphere Grid squared) from points you earn by finishing battles. Your heroes can be Ravagers who attack with spells and build chain bonuses quickly, Commandos who maintain the chain bonus and make it possible to stagger foes, or Medics to keep your team alive, for example. Six possible roles allow you to adapt to any combat situation.
While I don't totally agree with completely rewriting the formula of traditional RPG, Square-Enix definitely deserve points for taking the risk. The visuals of XIII are absolutely stunning (have HDMI ready or you're missing out) the voice acting is spot on, and the story is amazing. This is truly three discs of awesome.
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8
Very Good
Final Fantasy on Auto-Pilot
posted by HvnsAngel (ENUMCLAW, WA) Mar 12, 2010
Member since Jun 2006
7 out of 12 gamers (58%) found this review helpful
Anyway, beautiful graphics, nice change in combat although I do prefer the more traditional sense. Story is..um.. interesting. The most unfortunate aspect is that it takes so long to get going. I do appreciate that the game gradually introduces you to the new game play elements like combat and exploration, but it takes a good few hours to really get going and from there another chunk of hours for the story to open up and really capture you. Of course this will depend on your previous experience with FF games and your expectations so this is a personal issue.
I'm disappointed in the fact that for more streamlined action and game play that mini-games, explorable towns and equipment options were cut back greatly or removed all together. Yes you can still find and buy some items like weapons and accessories, but shopping is all done via the game's generous amount of save points and so there are no towns to explore and shop. Armor and weapon customization is all but non-exsistent. Potions heal the entire party and you are healed after battle, no need for inns or tents.
Again as a veteran player this is all very off putting and for me took alot of the fun out of the game for me. Not to say it isnt enjoyable, it is, but not the Final Fantasy I remember and am used to.
My final advice would be to RENT this game. New player, Old Player, whatever. This FF is very different for those before it and it may not be for everyone. If you manage to be able to spend the time learning the new system and allowing the game to open up you will be pleased I think, but for me this was a 50 plus hour investment, some people may not want to see it that far.
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1
Horrible
Will never buy a game before renting ever again.
posted by Mike7300 (JACKSON, MI) Mar 26, 2010
Member since Oct 2009
15 out of 27 gamers (56%) found this review helpful
I normally wouldn't purchase a game before renting, but I thought for Final Fantasy there was no way I was going to be disappointed. (I am a very big fan of the franchise) Well I got home, popped it into my 360, and after a short bit of time I had that "What the heck?" moment where you realize you hate the game you're playing.
The best way to describe Final Fantasy XIII is the gamefly commercial in which many people pop a horrible game into their system, then go ballistic. Banging their heads on the wall, throwing the TV out their window. I was tempted to do the same.
I'm not saying the game will be horrible for absolutely everyone who plays it, I'm just basing it on my perspective. If you disagree, that's up to you. The reason I disliked it so strongly was the INCREDIBLY LINEAR gameplay.
If you are seeking to conquer Final Fantasy XIII's immense story, here's what you will experience.
Walk - Fight - Walk - Fight - Long cutscene - Fight - Walk - Another cutscene - And on and on.
The game feels more like a movie, with a bit of boring gameplay smashed into it. Unfortuanettely though, I buy video games to play them, not to sit in my chair and enjoy the story.
In the long-run. This game may be alright for someone who likes linear gameplay, but if you are looking for free-roam gamplay (Like I was) then turn your head to other great titles, and just forget about Final Fantasy XIII
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4
Weak
Worst FF game i ever played.
posted by Atamiss (OWENSBORO, KY) May 19, 2010
Member since May 2010
8 out of 14 gamers (57%) found this review helpful
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4
Weak
Sad time for FF
posted by Bodogjoe (DUBLIN, OH) May 4, 2010
Member since Feb 2010
8 out of 14 gamers (57%) found this review helpful
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3
Bad
Same thing over and over!
posted by bruins00 (LYNN, MA) Apr 19, 2010
Member since Apr 2010
8 out of 14 gamers (57%) found this review helpful
The path you took was pre determined pretty much. I got to the first big boss and died a few times and there was no way to stop the cut scene from playing. Play for a minute die watch cut scene for two minutes and repeat.
Visuals were good but how can this save a poor game. If the game has no game play value does it really matter what the story line is. I guess if your a fan of the series all you need is a story line and good visuals and your good to go. I want good game play that I wish I was playing when I wasn't. This game Is I wish I wasn't playing when I was. Totally backwards.
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1
Horrible
Unique but not Final Fantasy
posted by costilla (LEWISTON, ME) May 3, 2010
Member since May 2010
9 out of 16 gamers (56%) found this review helpful
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8
Very Good
FF in HD FTW
posted by cschilb (JENSEN BEACH, FL) Apr 5, 2010
Member since Apr 2010
9 out of 16 gamers (56%) found this review helpful
The game looked great the whole way even on 360. And the battle system was much easier to manage than the tactics system in 12. And if you're looking for a non-linear RPG, WHY ARE YOU PLAYING FINAL FANTASY? Yeah, the world takes longer to open up than usual, but it does and it's expansive and offers a lot beyond the storyline. Deal with the linear story, it could be worse, like Xenosaga.
I would have given the soundtrack a higher rating but the main theme that occurs repeatedly is taken right out of FFIV's Theme of Love. It bugged me the entire game.
Gameplay: 8
Graphics: 9
Sound: 7
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