gamers (66%) found this review helpful
Final Fantasy in high definition is amazing, first and foremost.
Games Design: It's rather well done; the highlights are the great atmospheres. They did a fantastic gob on designing the environments, but FF13 does hit some big issues in game design. That being the games linearity, I know.. We heard about this subject to death, but it’s not game breakingly bad either. You do lose a sense of replayability because you are “forced” to go on with the story, while you might have grown up doing some side-exploration like in Final Fantasy 10 (which is my favorite). FF13 is great as what it is, but a little lacking for hardcore fans, but more than fine for the majority (casual gamers).
Voice acting: Good for the most part. Only real complaint about this is that well, you feel like some of the dialog is very corny and seems a tad unrealistic (melodramatic). But that’s to be expected from a JRPG! They do an excellent job at telling you a story.
Location(s): The game takes place on Cocoon, which is threatened by Pulse’ invasion. Pulse is a land over Cocoon, filled with giant monsters. Pulse is also where your exploration will finally happen later on the game, and it’s very large.
Battle(s): The battles are well thought out, and enjoyable. You fight as one person in your party, but you also sub-manage the others in their jobs. Let it be healing or full on attack! Using the summons is awesome, though very little variety. One thing you should know, this game is hard. Some bosses are super tough!
Leveling: There is one huge flaw for big FF fans, who train for hours on end like myself. You will reach a cap, and the game bottlenecks you for a long time. For the majority it's hard to reach these caps. The traditional leveling system is gone, what you have is a spin to FF10’s (sphere grid). You can choose what path you want to take, while not so much in the beginning as it tries to introduce you to the system.
RATING: 9.1 (Story is a little flat; Combat and visuals are amazing)
gamers (69%) found this review helpful
expected alot from a ff game on ps3. totally dissapointed. been playing final fantasy games since they started and i can't believe how bad they made this one. graphics are good but game is too linear. that paradigram or whatever mode sucks. i thought they could have done an updated gambit system like 12. story is stupid, characters are lame, side missions are few. what happened to getting in an airship and flying around the world yourself (like in ff 2,3,4,5,6,7,8,9) and exploring a world map. maybe they should take less time on graphics and more on gameplay, character roles, and a world map.....like the old days but with better graphics.
posted by Halcyonic (GAINESVILLE, FL) Apr 11, 2010
Member since Apr 2010
gamers (69%) found this review helpful
I'll preface this by saying the only other FF game I have played extensively was 12, and I LOVED 12. It is seriously my all time favorite game hands down.
Warning there are probably many spoilers to come.
So 13 came as a big disappointment to me because the combat system is incredibly clunky feeling to me. It's the worst possible hybrid between turn-based and real time that you can get. The way the Action bar can't charge anymore if it "tops off" makes playing this game manually very difficult, unless you want to play on slow combat mode, which is SLOW. So most of the game is just selecting a Paradigm (think NPC AI setup) and just hitting Auto-battle button over and over again. The only "strategy" in this game is setting up Paradigms (limited role-based AI) because you can't control your other 2 characters, which also leaves for interesting times when the AI is completely stupid.
Also, you can't manually move your characters around, so be prepared to be eaten alive by any and all AOE. But the baddies you fight know how to avoid AOE and will spread out all the time--sigh.
Also, you lose the game if the character you are playing dies--no matter if the others are alive. Really. Annoying.
There are a lot more reasons why I hate the combat system, but this is getting long enough. Otherwise the game is OK but with a FF game I expected a lot more sandbox feel and exploration. The game is COMPLETELY linear for the first 2/3 of the story line, which is really boring.
You can beat the game in 20 hours, then spend 80+ hours farming Gil and experience to max out characters to beat the last few things in the game. Not really unexpected being a FF game, but also Gil is hard to farm even end game and it just gets tedious rather than fun. There's only like 2 options when trying to make gil. Not enough imo.
Overall, it was passing okay, but a big disappointment after 12.
And yes, the graphics are gorgeous, but to me game play is most important.