Gets the big things right, but not the little ones
posted by MichaelO (PITTSBURGH, PA) Aug 16, 2011
Member since Sep 2010
On the one hand, it is obvious that this game was made with a lot of effort. As a result, they did a lot of things right. The story and storytelling are decent (if cliche), and the overall structure of the controls and gameplay is pretty seamless and bug-free. There are quite a few sidequests and a big world to keep you occupied. The game also has an ingenious system for programming the AI of your party members so that they act on their own in accordance with what you want.
Unfortunately, the details of the gameplay mechanics are poorly done. Characters don't have classes and become quite homogeneous in battle. The weapons are also poorly balanced. There are tons of cool weapon classes, but most of them are too crummy to take seriously. Others are overpowered. Since all characters can use all equipment, this means I rarely used most of the weapon classes. Similarly, magic was not balanced well against weapons, and since all characters can use all magic, the same thing happened.
The flaws with the gameplay mechanics sort of ruined this game for me. I could never fully get into it, and I was glad to have it over and sent back once I beat it.
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