Low depth, low involvment
posted by citizenk (MILWAUKEE, WI) Dec 11, 2006
Member since Nov 2006
13
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gamers (68%) found this review helpful
It's fun simply becuase it's a final fantasy, but leaves a lot to be desired. I've got two points:
low depth. the licencing system makes having a balanced party obsolete. In a tough battle and your healer is out of MP? well just hop to the menu, now Bache can use Curaga, too! If you buy the 2X licence point accessories for your entire party, you'll have more than enough licence points to make everyone good at everything. FYI: the licence points will be doubled for people not in your party as well.
low involvment. As a programmer, simple logic statements (or Gabmits as FFXII calls them) are nothing new to me. gambits are nice for some things, such as curing status ailments. However, just set up a series of up to 12 gambits and watch the game play itself. By the end, you're pretty much just walking into enemies, then watching the resulting battle, no human intervention required.
bottom line. moderatly entertaining story, great graphics, and an initially fun battle system. oh yes, this game also comes with the status quo main character that you can't stand, and want to throw through a brick wall. I'd like to see FFXIII be more challenging, have replay value, and have the main character be old enough to rent a car.
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