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Final Fantasy XII

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GF Rating
8.3

4708 ratings

Critic & User Reviews

GF Rating
7

Good

Low depth, low involvment

posted by citizenk (MILWAUKEE, WI) Dec 11, 2006

Member since Nov 2006

13 out of 19 gamers (68%) found this review helpful

It's fun simply becuase it's a final fantasy, but leaves a lot to be desired. I've got two points:

low depth. the licencing system makes having a balanced party obsolete. In a tough battle and your healer is out of MP? well just hop to the menu, now Bache can use Curaga, too! If you buy the 2X licence point accessories for your entire party, you'll have more than enough licence points to make everyone good at everything. FYI: the licence points will be doubled for people not in your party as well.

low involvment. As a programmer, simple logic statements (or Gabmits as FFXII calls them) are nothing new to me. gambits are nice for some things, such as curing status ailments. However, just set up a series of up to 12 gambits and watch the game play itself. By the end, you're pretty much just walking into enemies, then watching the resulting battle, no human intervention required.

bottom line. moderatly entertaining story, great graphics, and an initially fun battle system. oh yes, this game also comes with the status quo main character that you can't stand, and want to throw through a brick wall. I'd like to see FFXIII be more challenging, have replay value, and have the main character be old enough to rent a car.

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GF Rating
10

Perfect

Final Fantasy at it's best ever

posted by sambuca (MISSOURI CITY, TX) Nov 1, 2006

Member since Mar 2005

15 out of 22 gamers (68%) found this review helpful

I'll be honest, I've been around for FFI, FFVII and FFX, so I'm a big fan. However, if you have played and enjoyed any Final Fantasy in the past, then this game will be a must see. The main draw - the involved, epic story and mind-blowing FMV sequences are all there at even higher levels, but they have done away with the two things I used to struggle through - cheesy low polygon story sequences and randomized enemy battles which took you out of exploration and basically sucked time. There are generous save points (which also restore HP and MP) and the new ADB system is integrated seamlessly with exploration, so you spend more time doing what you are playing the game to do - get somewhere. For more on the ADB, check out Wikipedia's FFXII entry... In fact, the ADB almost keeps the game moving fast enough to draw the action/adventure crowd, but there is a lot of exposition and it's a massive game to explore, so it's not for everyone. But let me just end with this: "Developed from 2001 to 2006, Final Fantasy XII cost approximately 4 billion Japanese yen (35 million USD) to produce with a crew of more than one hundred people", so it's definitely worth your time to check it out!!

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GF Rating
10

Perfect

The Real Laydown

posted by MrCrypt (FARMINGVILLE, NY) Oct 31, 2006

Member since Nov 2005

9 out of 14 gamers (64%) found this review helpful

Welcome to the NEW Final Fantasy. This is nothing 100% different from the old pure final fantasy's. Well let's start off by the battle system. Now you see the guys and you can move around while fighting. This makes it 200% harder. So far it seems that no matter what, your going to get hit and while running away, you can mob others and they can get into the fight as well. The "talent" board is completely different and will get some time getting used too. I haven't figured out totally but I'm trying to get there. So far the games graphics are simply amazing. The CGI looks better then some 360 games! Storyline so far is very nice and quite poetic. They do talk in English and "Shakespearean" but that doesn't damage the game. Just the biggest FYI is the new battle system and talent fix. So this the two hour review. I'll make another once I beat the game >.>"

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