Not that I expected alot from a sequel, the first direct sequel in the FF series, but most everything disappointed me. Aside from the fluid battle system, I found this game to be lukewarm. The plot is slow to develop. You spend most of Chapter One running around Spira, talking to people and performing stupid missions. What's up with the Moogle suit nonsense? I just feel that Yuna has strayed to far from the original character, and Paine? What's up with her? I don't know what else to say, I am not even going to bother finishing this game. I am going to finish Dragon Quest and wait until FFXII comes out. Hopefully that lives up to all the hype, because this Charlie's Angels spoof is boring and mostly redundant. (The worst part was that I was looking forward to finding out what happened to Tidus, but oh well, guess I will just read the walkthroughs and spoilers to see what happened.)
The first true Final Fantasy sequel is here… was it what everyone was waiting for? Well yes and no. It is the first true FF sequel but it is a sequel we could do without. FFX-2 takes place 2 years after FFX. This story follows Yuna, Rikku and newcomer Paine on another trip throughout Spira hunting for spheres and Tidus from the FFX. But in the midst of their journey for a lost friend they discover that Spira is still housing secrets
There are many good aspects to this sequel. The graphics are still good, maybe a step up from FFX. Battles are a lot faster requiring quick decision-making; this is mainly due to the game switching to an Active Battle System instead of using a Turn Based Battle System like in the previous installment. Another good thing is return of jobs (like in FF Tactics). There are tons of jobs to choose from as well from the basic warrior to the gun mage. Another neat thing is that you can change jobs in the middle of the battle, so you're not stuck with just one through out the game. The VO work is also much better; it's not that cheesy and whiny sounding. A nice treat is that you can use the Airship right from the beginning of the game making traveling around Spira much more easier. It is also nice to revisit a lot of the areas from the game with some new levels.
Though with these nice additions and improvements come some downsides to this title. One thing is that the music isn't all that great; it takes a much different path in this title. Unlike the great orchestral score in FFX, X-2 takes a more pop spin on things. Which is all good but it just feels misplaced in the game (1000 Words is a very good song though). A second downside to the game is that learning abilities in the game can be very frustrating and tedious. Since the sphere grid is gone you learn abilities by how many enemies you kill. Which seems like a nice change but in reality isn't, some abilities require you to kill up to 200 enemies before acquiring that ability.