A REMAKE would have been nice, but instead Square Enix chose to give us yet another rerelease. It's business, they know what they're doing. There are plenty of rabid Tactics nutsos out there who would buy the game just because of the title. Money in the bank.
Cynicism aside, this is not a BAD rerelease. The entire script has been overhauled, but while the dialogue certainly makes more sense now, I find the attempt at Shakespearian Olde' English more distracting than riveting.
The FMVs are an unwelcome addition. I always thought of Tactics as the bastardchild of the Final Fantasy series, partially because of the lack of flashy videos and fancy graphics. But now that idea is somewhat ruined with the FMVs.
This wouldn't be so bad if the videos worked, but they don't. The artistic style of Tactics has always been odd, but seeing the noseless faces in full motion action is just creepy. They look like manequins come to life in some unholy marriage between Final Fantasy and the Chucky movies.
But worse than any of that is the slowdown. In tactics it was almost unnoticable, and it actually appeared intentional since the slowdown would only occur at intense spots. But now the slowdown is such that oftentimes the sound of the attack will come a second or two before the graphic. Not only is this annoying and distracting, it is simply unforgivable. Why add in cheesy, creepy doll-faced FMVs to supposedly add to the graphic appeal when the game itself doesn't even run smoothly in the first place?
On the plus side, they've added two new classes, but I can't comment on them, because I haven't gotten that far. I simply refuse to play a game I loved ten years ago when it is so lazily translated to the PSP.
The game is still 'good,' but that's only because the original was 'fantastic.' If you've played FFT before, pass this up. If you haven't, I guess this is worth checking out. But really, Jeanne D'Arc overshadows this game in every aspect.
I'm sorry. I'd like to say something nice about this PSP port of the PSX classic, but anything positive I may have had to say about it is simply killed by the game's non-negotiable, pain-in-the-behind difficulty that nearly cost me my PSP after frustratedly dying for the hundredth time on the same mission. Instead, I'll leave it at this: if you're a strategy blowhard that can wade through a complex, counter-intuitive menu system and incredibly one-sided battles to get to the rather cliche story, there's some fun to be had. Otherwise, avoid this like the plague.
This game was great when it came out on the PS1, and it still holds up well today. The new cutscenes are beautiful, but there's no way to skip through the old cutscenes, which really drags out the game for those of us that have played it dozens of times already. There are new classes, which is interesting, but there are only two, which feels kind of cheap considering there's really not much else new. Look, I like the game just fine, just like I did 10 years ago. But you know what would really bump this game from a 5 to a 10? A new story.