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9
Excellent
Not Everything Expected But Still A Great Game
posted by Shazbot (BROOKLYN, NY) Jul 13, 2008
Member since Aug 2007
24 out of 24 gamers (100%) found this review helpful
While I was expecting to play as Cid (a younger Cid, a nephew, a son? who knows) you find yourself playing as the Chocobo in the early chapters at least. After a long lead in of set pieces you find everyone is losing their memories and it seems ot be your job to recover them by completing dungeons that reveal their entrance next to those people.
As usual the story is not instantly clear and the completion of each dungeon provides more clues and restores more memories for people.
The dungeons are not overly complicated so far and the combat system is quite simplistic although it would seem to have potential for more types of attacks and spells at a later stage. Even if you have never played an RPG before there is nothing here that is not clearly explained.
FF has gone a little more down the D&D route this time with items. Special properties are not always instantly clear and that includes cursed items, which you cannot unequip without a Dispel spell. Many items are now best left until you can determine their true nature with spells or other items which are provided within dungeons at times.
There is a lot of character interaction in this game. As usual a good amount of this is often of little consequence but you have to take care as some sly clues are slipped in to what seems innocuous at first glance. Take nothing for granted.
Now I do have a coupla niggles. Often in scenes with voice you can let the voice complete but the animation of the mouth keeps on flapping, it kinda bugs me. Also scene changeovers can be a tad on the slow side. If it wasn't Square/Enix I may not mind but these guys are the tops at this so I do.
Overall tho it is a great game for FF followers. If youa re new to the series then it may be a good intro.RENT IT
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7
Good
A "Dungeon" made for a select crowd
posted by JMichaud (BETHESDA, MD) Jul 17, 2008
Member since Jan 2008
8 out of 8 gamers (100%) found this review helpful
When the clock in town rings most people lose their memories. In order to get them back, Chocobo has to venture into dungeons, battle monsters and beat the big boss at the end of said dungeons.
This is a typical RPG where inventory management is needed. Also, the player has to choose what job to be (regular, knight, Black Mage, and so on) with each job having their advantages and disadvantages.
Getting the right items can be a hassle; I couldn't find a store outside of the dungeons to buy these items, and it's pure luck to find that store inside the dungeon.
Also, there are many, many random encounters with powerful enemies. (Who thought a flan can be so tough to beat?) I ended up going through the same dungeon a dozen times over.
And the dungeons look all the same except for changes in the background.
But for those who can meet up with the challenge and get through the dungeons will be rewarded with a great story with likable characters. Plus, there's the sheer joy of finding new items and beating the big boss at the end of each dungeon.
Final Fantasy Fables: Chocobo's Dungeon isn't for everyone; rent it first to see if you're into this RPG.
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8
Very Good
a roguelike game (response to hippyvock)
posted by Love4Games (SAN DIEGO, CA) Jul 28, 2008
Member since May 2005
5 out of 5 gamers (100%) found this review helpful
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7
Good
Good fun RPG
posted by Cuddles (HAMLIN, NY) Oct 27, 2008
Member since Jan 2008
3 out of 3 gamers (100%) found this review helpful
I had a great time with it. Yes it could be a bit repetitive at times, but RPGs normally are at some points. I loved all the different jobs/classes. It helped break up the game and add a bit more strategy to it. I didn't like the camera in the game at times. But it wasn't too overly problematic.
The game isn't very long, but if you want to do every dungeon and level every job type/class, you will have a lot of gameplay.
I did enjoy the online card playing with this too.
Some of the dungeons are very easy. Some are rather annoying.
Over all, I give it a 7.5 I would score higher if it wasn't for the camera and some of the unbalanced dungeon difficulty.
Good fun, Good game. I hope they do another one for the series. :D
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10
Perfect
Hooray for the bird!
posted by Buddha01 (LADSON, SC) Jan 3, 2010
Member since Jan 2010
2 out of 2 gamers (100%) found this review helpful
Beyond that the storyline is interesting and appealing. The bird enters into the minds of the townspeople and fights creatures within their nightmares. Probably the cutest and most lovable hero I've ever seen in an RPG.
I highly recommend this game to anyone =)
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8
Very Good
More than I expected
posted by dooger (SYRACUSE, NY) Aug 26, 2009
Member since Jul 2008
1 out of 1 gamers (100%) found this review helpful
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10
Perfect
Awesome!
posted by floopes (GALAX, VA) Aug 6, 2009
Member since Jul 2009
1 out of 1 gamers (100%) found this review helpful
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8
Very Good
Dark god defeated by cute yellow bird. News at 11.
posted by JCDenton (FREEDOM, NH) Sep 7, 2008
Member since Mar 2006
1 out of 1 gamers (100%) found this review helpful
You play Chocobo (duh), a cute little yellow bird who packs a big punch. Your levels take place in the memories of the townsfolk and in four main elemental dungeons. Along the way, you'll fight toads, bats, birds, skeletons, etc. and run into a whole bunch of traps. You'll also pick up tons of items. The main items you'll want to pick up are saddles and talons, which, along with collars, are the sole equipment in the game. Through a system of honing and fusing, you can improve and combine these to make something truly fierce. It's a great case of simplicity gaining depth.
You also get a job system, which unlocks over the course of the game. Each class has advantages and purpose, which makes variety a high point.
It's pretty addictive gameplay and has the touch of presentation value you'd expect from Square Enix. The biggest problem I had was with control. Holds the Wiimote sideways isn't a big deal, but moving around with the D-Pad seems stilted and counter-intuitive by today's standard. Worse yet, there is no option to use the nunchuk, which would have given players analog control. The other gripe many will have is in the Diablo-style randomized dungeon design. Running through a few floors isn't bad, but toward the end you'll be navigating through dungeons 100 levels deep. Even with level jumpers, the hack-n-slash slog will leave some disinterested.
But don't let it's flaws keep you from trying out this engaging RPG adventure.
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5
Fair
Played this game 10 years ago
posted by HippyVock (FITCHBURG, WI) Jul 13, 2008
Member since May 2006
3 out of 11 gamers (27%) found this review helpful
Now, I played Chocobo's Dungeon for almost ten hours (and accomplished things) and this is the exact same thing: even to the point where when you die you lose everything you have except your experience points and what you had equipped. This doesn't sound too bad except that death comes quickly at times and it becomes impossible to prep for a dungeon crawl when you have very few items to spare and dying means losing some very important, very expensive things.
Item space is at a major premium in this game (even storage has a low limit) and you'll spend much of it always clearing out one spot on your list to make room for the item on the floor to see if it's one measly point better than the item you have equipped, which it almost never is. You have only one character to control so really you're playing Diablo in cutesy form which is very deceiving because the plot is about a dark evil sucking out people's memories and most of the before mentioned memories involve pain, war, and death. Not something that fits the image of the blue eyed golden bird that is the main character.
If you haven't played any of the other Final Fantasy iterations of late and need something (and are refusing to play before said other versions of FF's) to keep you busy, this won't kill you, but the low score is due to lack of originality of an overall blahness that totally sucks the life out of the game. I was depressed wondering the halls with my chocobo and I should have a Final Fantasy sense of wonder instead.
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8
Very Good
rockin!
posted by pokeblue (LAWRENCEBURG, TN) Jul 9, 2008
Member since Oct 2007
2 out of 20 gamers (10%) found this review helpful
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10
Perfect
More than I was expecting.
posted by Darkslowbro2000 (BRADENTON, FL) Sep 13, 2012
Member since Sep 2012
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6
Above Average
Chocobo's Dungeon
posted by SaiyaFm5 (DES MOINES, IA) Jun 8, 2010
Member since Jun 2010
To be honest this game isn't half bad. I enjoyed playing a FF game as I have never really had the opportunity to play one before. However the dungeons got old really fast. With the exception of the main dungeons the other ones looked pretty much the same. Finally finding people's memories did help, they were interesting and added some depth to the game. There are some dungeons that one only beats based on luck, in fact there's more than one. I usually don't have a huge problem with this, as an adventure gamer a lot of the games I play rely on luck and a specific sequences. Both are an exercise in frustration. But I have refused to play a certain dungeon because it is just too hard to get through it. There are others that make you think they require a strategy...but they too are based on luck! You get sent back to the beginning with nothing many many times which made me want to scream.
There are some good things. The characters while nothing new plot wise were interesting and engaging to me. At first I was kind of disappointed that I was playing a small fluffy yellow bird but as the game went on I found myself enjoying fishing with my tail, planting flowers, finding 'secret' words and having people understand my character even though all I did was chirp. The moogles were especially entertaining and provided a nice break from the game play. I think the main reason I am returning this game without finishing it is that there is nothing to draw me back in.
Overall I enjoyed this game, but repetitive dungeons, dungeons that I felt like were only completable with luck and little strategy (I think it ought to be the other way around) and unimaginative graphics kept me from liking it more.
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7
Good
not bad
posted by Plastatio (MARTINSBURG, WV) Apr 22, 2010
Member since Apr 2010
too easy
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5
Fair
Final Fantasy Greatest Letdown
posted by kylster (COLUMBUS, GA) Mar 23, 2010
Member since Mar 2010
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6
Above Average
Yet another 'mystery dungeon' game
posted by Merlitaru (FORT EDWARD, NY) Mar 18, 2010
Member since Feb 2008
Music aside, the gameplay is fun, but it does get repetitive after a while. While the dungeons change every time you go in, it doesn't change so much that it makes it impossible to navigate. Some dungeons are dark, some have lots of traps that are deceiving. The first few dungeons are easy, but then by the time you go into the first elemental dungeon, you're hit with a /harsh/ curve, and it gets really hard, I ended up dying a lot. And dying is not a very fun thing, not only do you lose whatever money you managed to gain, but all your items as well except the ones you had equipped. However, you do keep whatever experience you get. I found it better to go into a dungeon without any items and kill things until I leveled up some.
I found the voice acting to be rather grating at times, especially when I had to listen to the characters remembering things. Some games, you're just better off without voice acting, in my opinion.
So, all in all, I found the game enjoyable, while slightly annoying on some aspects.
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4
Weak
Couldn't get into it
posted by Moonraker (ANTIOCH, IL) Jan 19, 2010
Member since Dec 2009
1. Have good graphics
2. Don't make me feel like I should be letting a 7 year old play
3. Don't remind me of Pokemon.
I guess I own the wrong system.
The storyline was decent but I still couldn't get into the game. I played maybe an hour or 2 in and sent it back.
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1
Horrible
Annoying, stupid, worthless, ect ect...
posted by BULLY123 (PRATTVILLE, AL) Jan 9, 2010
Member since Jul 2008
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7
Good
Final Fantasy Fables: Chocobo's Dungeon
posted by SQUIRTFL5 (AURORA, CO) Oct 5, 2009
Member since Oct 2009
Bottom line: Not great. Cute, but not great.
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1
Horrible
Dont Play This Game PLZ!!!!!!!!!!!!!!!!!!!!!!!!!!!
posted by FABLE123 (LOS ANGELES, CA) Jun 2, 2009
Member since Jun 2009
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7
Good
Good for what it is
posted by Talon787 (HAMILTON, AL) Apr 2, 2009
Member since Feb 2009
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7
Good
A final fantasy spin-off title that doesnt suck!
posted by Warpedmind (HATTIESBURG, MS) Feb 10, 2009
Member since Jan 2009
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3
Bad
horrible game
posted by fireemblem (BRIGHTON, MA) Jan 26, 2009
Member since Apr 2008
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5
Fair
not worth it ( go to camseyeview.blogspot)
posted by moonstone (AUSTIN, TX) Dec 19, 2008
Member since Jul 2007
The game play is much like an adventure role-playing game since you play not as Cid but as his companion Chocobo. You walk through the dungeon floors and fight off monsters so you can get to the young boy who has a hold of the memory fragment. The style of fighting is like turn-based role-playing, but the turns revolve around attacks and movements, which bugs the heck out of me since when I play a Final Fantasy game, I want to go into random battles and fight turn-based and not attack-based. Another thing that bugs me is how many floors there are inside the dungeons, but the one thing that will bug players the most is the meters and item-wielding. One meter is for your special abilities, and you can only use it three times until you need it recharges back up again. You can only hold a certain amount of items. Another thing you need to watch out for is how much energy Chocobo has. It starts at 100% but it will go down the longer you walk around. When it runs out, Chocobo will start running out of hit points which is rather bothersome if you’re in a very large dungeon and you didn’t pack item
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5
Fair
Awkward dungeon crawler
posted by LindyP0P (SACRAMENTO, CA) Nov 3, 2008
Member since Oct 2008
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4
Weak
bad idea
posted by Darkelite (MILWAUKEE, WI) Sep 14, 2008
Member since Aug 2008
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