A "Dungeon" made for a select crowd
posted by JMichaud (BETHESDA, MD) Jul 17, 2008
Member since Jan 2008
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It starts off (after the training dungeon) with Chocobo (a kid sized bird) and Cid (a guy) arriving at a town named Lostime. They soon get involved with a kid named Raffaello and the town's big problem.
When the clock in town rings most people lose their memories. In order to get them back, Chocobo has to venture into dungeons, battle monsters and beat the big boss at the end of said dungeons.
This is a typical RPG where inventory management is needed. Also, the player has to choose what job to be (regular, knight, Black Mage, and so on) with each job having their advantages and disadvantages.
Getting the right items can be a hassle; I couldn't find a store outside of the dungeons to buy these items, and it's pure luck to find that store inside the dungeon.
Also, there are many, many random encounters with powerful enemies. (Who thought a flan can be so tough to beat?) I ended up going through the same dungeon a dozen times over.
And the dungeons look all the same except for changes in the background.
But for those who can meet up with the challenge and get through the dungeons will be rewarded with a great story with likable characters. Plus, there's the sheer joy of finding new items and beating the big boss at the end of each dungeon.
Final Fantasy Fables: Chocobo's Dungeon isn't for everyone; rent it first to see if you're into this RPG.
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