KOs all other boxing games in three rounds
posted by JCDenton (FREEDOM, NH) Apr 20, 2007
Member since Mar 2006
If you like boxing, I've got good news for you. EA's Fight Night Round 2 has the drive and depth to take boxing to a new level. Since EA developed the Fight Night series, they've been going with the concept of using the right control stick for "Total Punch Control". This might seem tricky at first, and there are still some problems with it, but it becomes easier as you use it. Basically you can throw hooks, uppercuts and jabs by moving the analog stick diagonally or to the side and rolling it in a circular pattern upwards. You can also throw haymakers by winding back and then throwing a punch. The system offers blocks and parrys as well, and even clutches you can use in a...well, clutch. You also get special punches and illegal punches you can try to get past the refs. All the production and training has been included in career mode and it offers a nice "rebuild a legend" category, where you can take Leonard, Ali, Marciano, Lamotta or dozens of others all the way from rank 50 to the championship. Boxers are available in all the weight classes as well, and it definitely feels different fighting in welterweight than it does in heavyweight. You even get a mini-game between rounds where you play cutman to heal your injuries. The real downside to this game is that the total punch control feels inaccurate and overly complicated at times, especially when trying to hit the right trigger and time a thrust in a certain direction to parry. I found myself wishing I could just use the face buttons to throw my punches, which would have been faster. Also, difficulty ramps up fast, seeming easy at first and suddenly becoming frustrating toward the top. There are several multi-player modes which will extend the games life considerably. Overall, this game comes out the champ over it's competition. Worth a try or buy for fans of the pugilist arts.
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