Another Dissapointing Fight Night
posted by JAtwood (LILBURN, GA) Aug 3, 2011
Member since Nov 2010
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This is quite possibly one of the worst games ever. All its problems are exemplified by the fight against Castillo (2nd heavyweight fight in Mexico). This opponenet has infinite stamina and an undefendable move (a clinch) that drains all of your stamina instantly. This is worsened by the low amount of stamina you are given, and its slow recovery. I got clinched right at the beginning of the first round, and had no stamina for the rest of the round, a glaring error in programming. Has the Fight Night team even ever seen a boxing bout?
Other glaring issues are:
Fighter keeps punching long after you have release the right stick. I've had him throw up to 3 punches when I wasn't even touching the stick. This is compounded by a full stamina bar being completely drained after throwing less than 5 punches within 20 seconds
Random one punch knockouts
Opponents taking extreme punishment without falling, but hitting you once and knocking you to the mat.
Block mechanic that works sporadically at best.
I know they want to make the game challenging. The way to do it is to make the AI smarter instead of having overpowered and unbalanced abilities combined with broken mechanics. The Demon's Souls creators got the formula right for a very difficult yet fair game. You might get killed in 1-2 hits, but at least you have a fair chance to dodge/block those hits, and a smart/skilled player can outplay the AI. Since Champion and IV were so horrible compared to III, it's obvious that the Fight Night team has lost its touch and will never get it back. So, I'll never play another Fight Night game again.
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