Well for the PHX-W3T2 Wings, there's a glitch where the right thruster's "flame" is off-center, and for the TN-W0T3 Wing, the left engine has parts that aren't supposed to glow when the engine is at full thrust. Another glitch is that if you get stuck in a wedge, you can't reset your craft, since the game will not allow the craft to reset when being hit with great force. All in all, it's a fun game, but needs to have A LOT more MP people.
I actually really enjoyed this game. Sure, It may not have had any sort of storyline whatsoever, but it was just so fast-paced and an adrenaline rush from beginning to end. You'd be in the middle of a fast paced race where everyone is only a split second apart and you have to fight hard to get the gold. Adding the larger courses with tight corners and even tighter walls just makes it even more fun. Who doesn't love trying to take a tight right into a narrow tunnel while still trying to win a race all while avoiding magnets, bungee cords, rockets, etc.? And who doesn't love being able to design tyheir own racer with spoilers, wings, paintjobs, etc.? I might just be broken, but I can honestly say that this is the best racing game I've ever played. 9 out of 10 easy on my list. Never regretted a single moment of this game. Only when I had to return it in the mail.
While not terrible, Fatal Inertia is not really the greatest futuristic racer out there. What pushes this up from dead average is the somewhat decent electronic soundtrack.
The basic premise is that in the future everyone has gotten really bored with regular racing and sporting events, leading a bunch of aerospace companies to contract drivers to fly their craft around complicated tracks and shoot at each other for the enjoyment of others. Sound familiar? That's because it's the same story as F-Zero, Extreme-G, and Wipeout.
The controls are highly realistic for a game of this type, meaning that not only are they easy to grasp, but the physics of the game are also accurate. This means that even though you will have to make a massive 90 degree turn at various points, you won't be able to overcome your craft's momentum and you will crash, explode, and lose. This can be very frustrating, especially since a lot of the tracks force you to make hairpin turns in every direction without the necessary engine power to do so.
The graphics? Well, you've got fairly realistic-looking vistas that whip by so fast you can't really appreciate them, dark tunnels that are just blase, and shiny flying machines. Nothing ground shaking here.
The soundtrack is fairly nice, feeling like an electronica sampler that covers the spectrum from fast-paced trance to slow, ambient music. If you like electronica, then you'll enjoy listening to the background.
All-in-all, there are better futuristic racers out there. Even games that came out for the last two generations of consoles outshine this one in many ways. Rent it, play it for a day, and then go get something better.