Ever play F-Zero? Yeah...
posted by VTMarik (EVERETT, WA) Feb 1, 2010
Member since Feb 2006
While not terrible, Fatal Inertia is not really the greatest futuristic racer out there. What pushes this up from dead average is the somewhat decent electronic soundtrack.
The basic premise is that in the future everyone has gotten really bored with regular racing and sporting events, leading a bunch of aerospace companies to contract drivers to fly their craft around complicated tracks and shoot at each other for the enjoyment of others. Sound familiar? That's because it's the same story as F-Zero, Extreme-G, and Wipeout.
The controls are highly realistic for a game of this type, meaning that not only are they easy to grasp, but the physics of the game are also accurate. This means that even though you will have to make a massive 90 degree turn at various points, you won't be able to overcome your craft's momentum and you will crash, explode, and lose. This can be very frustrating, especially since a lot of the tracks force you to make hairpin turns in every direction without the necessary engine power to do so.
The graphics? Well, you've got fairly realistic-looking vistas that whip by so fast you can't really appreciate them, dark tunnels that are just blase, and shiny flying machines. Nothing ground shaking here.
The soundtrack is fairly nice, feeling like an electronica sampler that covers the spectrum from fast-paced trance to slow, ambient music. If you like electronica, then you'll enjoy listening to the background.
All-in-all, there are better futuristic racers out there. Even games that came out for the last two generations of consoles outshine this one in many ways. Rent it, play it for a day, and then go get something better.
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