I'd rate it a 10, but then that would mean it is perfect, and it's close to that, but not quite. I think they built on FC2 without losing too much that I loved about that title. I can't say enough good stuff about this engine, although it gets little of the accolades it deserves compared to the other name brand engines like Unreal, etc. The realism is simply amazing, from lighting effects, to fire, etc. One nitpick, is they added lens flaring, and it's a pet peeve of mine because, well, the word "lens" says it all. It's first person, and I don't think Jason has glasses.
But anyway, I love the added stealth elements, I love the wildlife, two frequently requested items regarding FC2. They fixed the two most complained about items in FC2, namely the respawning checkpoints, and weapon jamming.
The "acting" I thought was absolutely brilliant, easily rivaling Uncharted. Vaas was terrifying and incredible. I predict this character will become a memorable character that people recognize by name years from now.
I have to find something to nitpick though. The multiplayer has a number of flaws compared to it's predecessor. It seems they gave up and tried to copy COD. Which I suppose is ok, but they got rid of some things that I liked about FC2 multiplayer. The match search and select is gone. You can only choose a match type and then it will throw you into a room that has 6 people and then it starts for you. So gone are the days you could wait a bit for a room to fill up before starting the match. And there is nothing more boring that playing 6 player matches on a large map. Also the party play mechanism seems to need some fixing. I couldn't get into a match with a buddy.
BTW, it seems that they have followed the lead of other companies making multiplayer require a code...meaning renting this game has limited value, if you want multiplayer. Ultimately this hurts those who actually buy the game, because it's less opponents for us to play against. But oh well...
posted by Gamerforlifeish (LOUISVILLE, KY) Feb 17, 2013
Member since Feb 2013
gamers (67%) found this review helpful
This is one of those games that keeps you hooked from the beginning and rarely slows down. I loved playing through the story and meeting every unique character. The takedown ability and other moves that chain together are a staple that make Farcry 3, Farcry 3.
However, when it comes to firefights and keeping your character ready for battle, this is where it stumbles. Healing, which should overwrite any command, doesn't. I've been caught in a loop of healing, running, trying to reload and then back to healing since I'm low on health from reloading. This is a game breaker in my opinion.
I understand the developers try to make the healing mechanic more realistic by making the character use a needle to heal himself but, this mechanic isn't suited for such an action-based game. It simply takes too long to heal.
There is a part of the game where you must hunt a certain animal. I was close to death many times. The main reason was my character couldn't get away from the animal with enough time to spare to heal, then turn and fire. It was just a game of keeping myself healed at that moment. One hit would bring my health all the way down.
This game has such great potential. I was conflicted at times when I enjoyed the game immensely - especially when the battles were action-packed and fun to participate in - but also aggravated at times when I was almost yelling at my screen as my character fell to the ground dying as I was saying "I WAS pressing triangle to heal!"
The looting and skinning system could also use a change. Be prepared to pick your weapon up multiple times when trying to loot bodies. The skinning also gets repetitive and, even though it seems our main character is a battle-hardened veteran in the later portion of the game, skinning animals still disgusts him with cries of disgust with each and every skinning.
I would love to be a die-hard fan of this series. I just feel that the developers should make it more responsive at the critical moments.
Make no mistake, this is a great game. It's got an interesting voice, great views, and some ideas I've never seen before. For instance, I swam across a river to fight some dudes and a gator bit me and I died laughing.
The bow and arrow are also awesome. Lots of fun.
I might have enjoyed it more fully on PC, though, because in the later stages of the game I simply wasn't able to turn my character fast enough to meet oncoming threats. I ended up quitting for good.
I also thoroughly hated the unskippable cutscenes. Some of these include some girlfriend moments.
Hey, guys, if I wanted to get hassled by my girlfriend, I wouldn't be playing games right now. Maybe that's fun for young players who look forward to having a serious GF someday, but for those of us who have experienced the realities of working on a long-term relationship it's just annoying.
Not that long term relationships are bad, they're just work. I also don't want to file my taxes or take out a bank loan in-game, especially not when I can't skip the cutscene.