Well, this was a VERY hard game. The Graphics were unbelievable, and the gameplay was awesome. It was kind of annoying when your gun jams in the middle of a firefight, but it was awesome. Must have for shooter genre-lovers and it was awesome
Farcry 2 has lots going for it. A huge open world to explore, great graphics, sound effects, controls, and a decent storyline. However, after a few hours the game gets boring as you have to walk around for long periods of time before your next objective. The fact that the game is non-linear is a plus, but all the battles, enemies, and missions, all feel the same. Your main objective is to kill 'The Jackal,' who has been supplying both African rebel armies with weapons. To get to him you will have to complete many objectives for both sides in order to keep up with where he is headed. During your journey you will make some friends who will offer advice and help you in battle. Weapons and ammo are abundant and sound and fire realistically. The mercenaries that hang around the guard posts and towns act and sound like the real thing. A great game, but the developers took it to far when they allowed for such freedom of exploration. In a game like this, you have to be able to move from one objective to the next pretty quickly.
Farcry 2 introduces some very interesting game dynamics, but I don't think that I was able to look past the style of game that it is. Farcry 2 is like a Crysis clone with a mercenaries 2 feel to it. The free roam, do missions as you please, mixed with the need to scope out a camp before you attack is not my preferred taste in a game.
A lot of my friends liked it a lot, and those friends also really enjoyed the GTA series, and I did not. If you are looking for a game like Bioshock/CoD/Battlefield/- CSS, this will disappoint, but if you like the "do what you want" shooters this might be a bite more enticing. I will say that earning reputation, and moving up the chain of Mercs is fun, and see your character progress is enjoyable.