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Far Cry 2

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Also on:Xbox 360
GF Rating
6.3

5596 ratings

Critic & User Reviews

GF Rating
5

Fair

Far Cry 2

posted by dnarang (WASHINGTON, DC) Nov 9, 2009

Member since Jan 2009

1 out of 1 gamers (100%) found this review helpful

Impressively expansive maps are made an annoyance by the repetitive gameplay required to reach the next objective.

With no overall story arc - the lack of a strong narrative makes the game boring after a short time.

Although there are some interesting elements attempted (weapons/GPS locator/the use of in-game "buddies), none make up for the lacking game-play and poor mechanics.

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GF Rating
5

Fair

Disappointed

posted by Hithere (CHANTILLY, VA) May 27, 2009

Member since Apr 2004

8 out of 9 gamers (89%) found this review helpful

The game looks great but Far Cry 2 is a great example of a game that tries to be so real that it's a pain. Movement: The player moves too slowly which is frustrating when on foot. WTH?: At times there's not enough feedback to the player to know what's going on. For instance, since about 99.5% of the characters in the game are constantly trying to kill you I wound up filling my buddy with holes (the buddy that pulls you to safety when you're hurt) when he rolled up on me in a jeep. I didn't realize it was him until I died much later in the game and got no assist but it was too far into the game to go back and start over. You can't flip bodies over so I had no clue I'd killed my buddy. That was a pain. Moving About: when EVERYONE in the game world is your enemy it becomes a hassle to simply get around. Bad guys regenerate at roadblocks unrealistically quickly. Which is it? Real or not?! Hand-held MAP: The map mechanic is an interesting component but took too much of the lower part of the screen to navigate the world while holding it. No Arms?: I'm starting to hate games in which I can't do things that a normal grown man can do like pull myself up on a ledge that's chest high. Seriously?! So I get tired when I sprint, pull bullets out of myself, have weapons that degrade over time (which I like btw) but I can't pull myself up on a ledge?! Ugh. Side Missions: maybe I didn't do enough of them or got unlucky but in my experience there is ONE gunshop side mission, stop a convoy. They couldn't come up with another idea for a side mission? Glitches: In the heat of battle I somehow got stuck between two rocks at which point I wanted to throw my controller. This is when I know a game is more frustrating than fun. When I'd get home after a long day I never felt compelled to start playing FC2 after the first couple of hours of gameplay, it seemed more like work than fun ironically. I sent it back at about 25% completion. Sucks too because I was really looking forward to this gam

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GF Rating
5

Fair

Good game, but not great.

posted by Burntpea (GRAND HAVEN, MI) May 21, 2009

Member since May 2009

8 out of 9 gamers (89%) found this review helpful

This game was fun for me for the first 6 hours and then started to get very repetitive and monotonous. The only thing that kept me playing was the awesome graphics and A.I. that the enemies have. The missions just seemed to be the same, drive somewhere, kill someone... drive somewhere, blow up a convoy of trucks. The malaria and having to take pills every so often got annoying as well. It is worth a play just for the graphics, and is a rental not a owning game at least for me.

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