gamers (92%) found this review helpful
It's rare that I immediately realize that a game is fundamentally flawed and effectively broken, but Facebreaker unfortunately meets those criteria. To me, a difficult game can be extremely satisfying - you slowly get better as the game punishes you for playing poorly and rewards you for playing well. Ninja Gaiden Black is a perfect example of this - always hard and seldom cheap.
Facebreaker, however, is a game where improvement in the basic gaming mechanics are punished - the AI simply ramps up the difficulty if you are doing too well. The only way of beating the AI opponents seems to be finding an attack combination that the fighter is weak against and spamming it. This way of gaming worked and was enjoyable for Punch-Out, but you cannot recapture the greatness of that game simply by updating the art style and aping a now-trite gameplay gimmick. Balance and game play issues that should have been ironed out ruin what might should have been an enjoyable single-player game and shoddy online connectivity made it impossible for me to complete a single online match.
EA is a company that is known for rushing "products" out before they are ready, and it really shows how damaging it can be when you play a game like this. The company is capable of putting out quality titles (Skate being a stellar example), but most fail to live up to their potential - and that is something that you will always face when dealing with a company that would rather release a game on-time and broken than late and polished.
gamers (89%) found this review helpful
Ok, so like everyone else you see the commercial and you are like whoa I can knock the stuffing out of someone!!. Well it's the other way around, the game beats you up. I put the game on easy and after a while I learned that you have to kind of be cheap just to beat half the guys in the game. When I got to moltov all he would do is throw his body at you and you could hardly do a thing against it...I was SO frustrated with this game. I gave it a 2 because it did have good characters and decent graphics, also I did like the create your own face on the character, I thought it looked really good. I would not recommend this game to anyone unless they like to hold A and X down the whole entire game...
posted by Droppo (MOUNTLAKE TERRACE, WA) Sep 18, 2008
Member since Dec 2006
gamers (88%) found this review helpful
I believe that this is the lowest score I've ever given a game. I try to see the good that potentially lies in every game. There is virtually nothing to like about Facebreaker.
I think it might be fun to try a few online matches. I hated the game too much to even give that a try though. But it's the only thing about this game I can think of to have a slightly positive attitude about.
Saying that I played this game is being a bit liberal with the word "played". I had it on in front of me (on easiest setting) while I watched my opponent beat the snot out of me with no chance for me to do anything about it. Is that playing a game?
On the easiest difficulty setting, veteran fighting gamers would have difficulty even landing a few blows against the computer AI. Even the blocking button doesn't really work most of the time. It's really just pointless to even attempt to play this game.
So how much time and money did they waste on this coaster?