posted by Roadkilldinner (GARLAND, TX) Jul 10, 2011
Member since Jul 2011
gamers (67%) found this review helpful
While the first two games were heavy on atmosphere but repetitive on scenery, they still featured solid shooter mechanics and several memorable moments of jump out of your seat scares spread throughout. Sadly, in its shift from Monolith to EA, FEAR leaves behind everything that made the first two games a survival horror/shooter hybrid, and now squats solidly in the FPS camp minus the scares. While technically solid, it really does nothing memorable, so be prepared to enter room, kill enemies, find psychic connections, wash-rinse-repeat.
gamers (60%) found this review helpful
This game was amazing great storyline, great graphics, and great action but with a great game there are some bugs in this it does get kinda annoying if you keep dieing, it is VERY short (the storyline it only has 8 chapters) there are only like 5 guns you can get, it's not scary at all (I didn't expect it to because your Alamas son(s) ) it is very gorey, lots of cussing, and finally there only two types of enemies humans solders and some creatures alma makes and last but not least there are two ending the game only took me a day to beat it have fun
As you can see from the other ratings you'll either love this game or hate it. I didn't care if it wasn't scary enough. The graphics were great in the private campaign, but it lacked in most other areas. At the first boss battle I set the game onto it's version of easy mode because I found it too aggravating. With enemies coming from every direction you're never sure whether to push forward or hunker down. I don't know if I am getting too old or what, but changing the setting didn't seem to make the game much easier. Only half way through the game (on my first day...) I found myself repeating the same scenes over and over and was more frustrated then entertained. Every game has its challenges. This one was ridiculous. I can't imagine what it would be like to play it on hard. I'd probably end up throwing the controller. So obviously it wasn't for me. I love shooters, especially ones that support move (not this one...) I Had the game back in the mail the very next day. Maybe in the next game they can have a God-mode and leave the pain in the rear setting for the uber-gamers that complain these are always too easy.