Rent F.E.A.R. 2: Project Origin for Xbox 360
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F.E.A.R. 2: Project Origin

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Also on:PS3
GF Rating
7.4

12154 ratings

Critic & User Reviews

GF Rating
7

Good

Good rental

posted by deadspacer (POCASSET, MA) Aug 3, 2009

Member since Aug 2009

3 out of 5 gamers (60%) found this review helpful

This game is pretty cool, but unfortunity very shallow and superficial. The tripy encounters with Alma make the routine FPS play with predictable weapons and map design all worth while. You should invest the few hours it takes to beat this game and then ship it off for something new.

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GF Rating
6

Above Average

F.E.A.R. 2: Project Origin

posted by zenubio (FARMINGTON, MN) Feb 15, 2009

Member since Aug 2003

11 out of 20 gamers (55%) found this review helpful

For F.E.A.R. fans this is a must play. It's the best game yet. Sadly it's sub-par compared to some of the excellent sub-par shooter games out there.

The game is too dark, I get it to be scary you shouldn't be able to see anything, but when I configured my tv to the appropriate darkness setting, my eyes were constantly straining to see where to go, adjust the brightness all the way up, and your life will be much easier

Why do the enemies take 1000 hits? I'm nailing these guys point blank with a shotgun and it still takes 3 hits. I realize they think the game would probably be too easy, but there's other ways to adjust that

The way the characters bobs and moves in unrealistic and annoying, other games you could turn it off, but in this one you can't

The hallucinations are cool, but shooting ghosts with bullets is dumb, the flashes are too fast sometimes and you really can't take it all in

They took away the health pack nuisance, you regenerate health slowly, but I never figured out the health bar (still beat the game though).

Some of the levels are poorly designed and it can be difficult to figure out where to go (especially when it's uber dark), some kind of pda map or something pointing to your objectives would be nice

The city is in ruins so you are walking around rubble a lot. I found it annoying that the character had a vertical of 2 inches and couldn't jump on a boulder one foot off the ground

This is still worth a play through, it's about 6-8 hours long, better levels, better graphics, better everything, but still sub-par compared to other shooters.

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GF Rating
7

Good

Decent, but underwhelming

posted by Matricse (EAST ELMHURST, NY) May 8, 2009

Member since Dec 2008

4 out of 7 gamers (57%) found this review helpful

For reference, I played the first FEAR title on the PC.

I don't think I got through more than a third of this game before I got pretty bored. The atmosphere is satisfyingly creepy and the guns generally feel right, but there are few incentives to go on.

For one thing, the graphics are not impressive. Part of the problem is probably that I'm coming from the PC, where I can crank up the resolution and anti-aliasing, and you're inherently limited to 720p with most console games. But even taking that into consideration, the employed effects, including particles, shadows, and lighting, appear similar to those of the first game. The engine is basically the same.

Second, the storyline is not particularly compelling. In the first game, you would get a few audio logs scattered here and there. In FEAR 2, you get text-only logs, which is pretty disappointing. Alma shows up once in a while to creep you out, and though it'll elicit some reflexive chills, it does nothing for story progression.

The game also lacks the lean ability of the PC original, which is annoying since the AI can clearly lean, and the much-touted ability to flip over objects for cover is almost entirely superfluous.

It's not a bad game by any means, and it's good that they used a couple new environments, enemies, and mech control, but there was nothing here to really hold my attention.

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