posted by rowdyrage (SOUTH WINDSOR, CT) Aug 13, 2009
Member since Aug 2009
I think this game is outstanding. The graphics are well developed, the story line well thought out and captures the imagination. At first, I thought it a game more for children or younger teens but I was very impressed with the unique battle sequences, cut scenes and the dual ending. This game was amazing from start to finish and I couldn't pull myself away from it. It also helps that it's a multiple player game, so grab a friend and play your hearts out. With historical facts from Fredric Chopin's life, real authentic works of his music and life like vocal qualities, this game is sure to please even the most discerning RPG fan.
posted by Kudesu (HURLBURT FIELD, FL) Jul 20, 2009
Member since Jul 2008
Eternal Sonata for the PS3 & 360 has a very interesting storyline and extensive cast of characters. Personally I am not very big into studying about music, but after experiencing this game it actually gave me some motivation to research a few things and get a better grasp on the story.
For a game that is based on a some-what true story it is actually very interesting; unlike others in the past.
One thing that can be annoying at times is boss monsters. There are points in time where you have to use an active button-press sequence to block, counter-attack, etc. Some of the bosses can terminate one or many characters in a single blow if you fail to block the attack.
Overall I would rate this game with a 9 for all categories, with an exception for the soundtrack it would get a 10. If you like classical music this game is definately one worth picking up.
Frankly, I had trouble getting past the unrelenting cuteness of the characters. I had trouble listening to the ham handed dialog, uttered by precious moments dolls, in ways too squeaky or high pitched to take seriously.
The graphics are beautiful and reminisicient of Final Fantasy X, albeit improved in detail. The battle system is quite fun, with bosses providing a strategic challenge that is much needed by the time they arrive. However, their emergence felt predictable and timed. This is fine, but only to the detriment of a story that had a meandering pace before it lost my interest altogether.
I very much wanted there to a a flash, rather than glimmer, of brilliance here. I wanted an indication that all of these incongruous elements, Chopin, Chopin's past, Chopin's dream, and so forth would tie together in some fantastic, but acceptable way. Perhaps it does, but I did not make it to that point before I could not play it any more. I was playing on expectations that it would get better, not because it was already good.
I did not expect something like Final Fantasy. Indeed this game is different. In some ways it is wonderful, such as the graphics, battle system, music - but lacks, however, in gripping the player from the start. I want to stress that I do not want a game that bludgeons the character with its direness. Rather, an indication of seriousness backed by good presentation is needed. ES handles this too softly. Too slowly. Hence, I gave up.