clock killed it for me
posted by horsumhack (MINNEAPOLIS, MN) Jun 18, 2009
Member since Mar 2009
i'll be brief, and point out by way of introduction that i don't like much of anything.
so, uh, elebits is kind of cute, sort of fun to play, what with tearing things apart in a house to get at elebits which you zap and collect which all connects up with a story, barely, and which, at the point i'm at, seems fairly well to have abandoned said story involving a bad actress child wanting to watch tv in a blackout. its all done in individual stages or setpieces with a goal and a time limit and a rating at the end. having a real story could have been worth another point in my score, and, in something that would have been incredibly easy for the developers, difficulty levels (as simple as changing the length of time you have) almost certainly would have been worth another point or two to me. which is to say, i like my games fairly easy and as it stands i have to play these stages too often to pass them (i always seem to get something like 1493 out of 1500 and then when i do pass it's by a mile).
i guess that wasn't that brief. you might as well try this game out if you're reading this, but it just fell short for me.
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