Unless you live under a rock, you've heard someone joke that Skyrim is really addictive.
That person was not joking.
You will neglect your children. Your house will fall apart around you. You will stop sleeping. Your boss will show up at your house to fire you because it's the only way to reach you. Your life will be put on hold--potentially forever, because the quests are theoretically infinite.
On the other hand, if you don't have kids or a job--or if you do, but don't like them--it's a very nice game.
What can you say about Skyrim other than just WOW? Bethesda managed to create an RPG so overwhelmingly epic in scale that you could be busy exploring Skyrim for months. With 75 hours under my belt, I’m done and I can say it’s the best RPG I’ve ever played.
I highly recommend having a computer handy to refer to online guides, or use the Skyrim Bible. Choosing your race at the beginning has strong pros/cons you’ll be stuck with forever. My Breton could shrug off magic attacks, so I developed him as a skilled swordsman with a shield, 1 handed and 2 handed weapons. Magic is just way too fun in Skyrim, so I also made him an expert mage, so my guy was simply a beast to be reckoned with.
Skyrim also has more areas to explore than Fallout 3 and New Vegas combined, if you can imagine that. The loot collecting made me feel like a junkie needing his daily fix, and with Bethesda’s still super annoying weighted inventory system, you’ll be switching back and forth often. TIP-- get a follower early on so you can stash tons of weight on them.
There may also be 200+ quests, and at one point I had like 15 side quests and 20+ misc. quests all at the same time. Luckily you can turn them on/off to help navigate easily. Every town you visit can add 10 more quests if you want to take them all on. You'll find yourself so immersed in Skyrim that you may push friends away for a few weeks….I became a hermit in my gaming station for weeks, letting MW3 collect dust.
Whether you prefer magic with a mage or arms & armor for a tank/berserker, Skyrim is easy to manage. The menu and inventory system is streamlined nicely, making for quick swapping of whatever you want with a new Favorites menu. You can quickly adapt to new combat situations in whatever of the 200+ caves you are exploring.
My only complaint was how unbelievably buggy the game was at times and the amount of restarts I had to do. But that still doesn't take away it's game of the year status.