gamers (62%) found this review helpful
NBA Jam has returned and has stayed true to it's roots. This is both a good and bad thing. As for the good, the nostalgia value here is high. If you grew up playing Jam you will be right at home here. The controls and game play have stayed the same. The Turtles in Time arcade release had a more variable difference between it's original counterpart than the new NBA Jam and the originals. There are a few new gameplay modes like classic campaign and remix mode which has different modes such as 21 and Jam challenge. Other than that the only noticeable difference is the graphics.
This brings me to the bad. For one, the forty Dollar price tag seems far to steep for me to suggest this game to anyone but this is gamefly so i could probably advocate the game for a rental. The other problem lies within the game play. You obviously don't want anything changed from the original game play of, Steal and dunk but by todays standards it gets quite boring rather quickly. Even when i was playing with friends and people online i found myself struggling to finish matches because the gameplay is just far to boring. Although, i will say that it's a nice trip down memory lane and laying down some monster dunks for the first few times was a bit thrilling. This game is definitely a rental but even then, i don't think i would suggest it However, you will know whether or not this game is for you so don't let my words stand in your way from enjoying the game. I only intend to warn people that are new to NBA Jam that the game may leave much to be desired. I feel that this game would have been best served as XBLA title.
Rented on X360. Spent quite a bit of time with this reload of the venerable coin-op and, though I am trying my hardest to like it, I'm beginning to fail and here's why: I'm 32, I have a family that includes two young children and a job. When I get to play games now, it's usually not for very long and I'm looking for an enjoyable, less frustrating experience. What bothers me so much about NBA Jam is the frustration that is coded into the game. Take the Classic campaign, for instance. Should you set the difficulty to Easy, as I did after seeing just how many games I had to win to complete the campaign, you will be pleasantly passing the minutes blocking and shoving the AI opposition with impunity...until the second half, when the AI makes an inexplicable jump in skill. Soon, where before you were able to score 20-25 points in a quarter, you will find yourself struggling to score 10 against a suddenly more aggressive foe. On easy. And the further you are ahead, the more difficult it becomes. If the developers intended to have the AI on a sliding difficulty scale, they shouldn't have given the illusion of choice to the gamer, then dangle a couple impossible achievements out there, like holding an opponent scoreless for an entire game or merely tripling their score. Again, if I'm playing by myself, I ought to be able to play the way I want to, so if I want to blow out an opponent by 80 points, I should be able to on an appropriate difficulty setting. Worse is the new Remix Tour, which takes away even the illusion of choice. The difficulty is automatically adjusted for each challenge, meaning if you want those gold challenges completed, you're going to have to play on hard. No say in the matter, and it's a single player only mode! Just you and a bunch of challenges only a masochist will want to keep trying. If you're in it for the achievements, don't bother. You've got over 200 games between you and half the points. That's at least six times through the classic campaign!