Wait for it...
posted by Aragorn225 (FREDERICK, MD) Jul 5, 2011
Member since Nov 2006
6
out of
10
gamers (60%) found this review helpful
Commercials always make things look better then they actually are. Yes, i'm talking about videogames, not McDonalds or whatever fast food joint you frequent. When i saw the commercial for Dungeon Siege i saw a cool, new, re-awakened genre of dungeon-crawling. Im not a big fan of dungeon crawlers, as i prefer more open-world RPG games like Oblivion and fallout 3. But i thought i'd give DS3 a chance.
Sound/Visual: Sound? Not bad. I didn't realize any faults in it big enough to put in this review. Visuals? Thats another story. When i started playing the game, my first thought was, "This is a Playstation THREE game?" as the graphics looked very PS2-era to me. This may not bug people as it did to me, but i like pretty games.
Storyline/Gameplay: The Storyline wasn't anything too amazing, just the usual RPG elements- some ultimate baddie raising an army to take over the world, some really na'ive heroes, and enemies that feel very recyclyed. Character wise, there are about four different types: an agile scout-type person (who looks very like Megan Fox. Hmm...) the bulky tank-like warrior, a mage specializing in offensive magic (blowin' stuff up) and then a defensive-favoring mage (preferring to cast shields and distractions).
Replay Value: None whatsoever. Because the levels have no variety or different paths, there's no reason to replay levels in my opinion. As much as it strives to be a "classic dungeon-crawler RPG" it feels more like a "Iron Man-esque dungeon crawler with a few different character types". You may like it, however i didn't. DEFINITLY DONT BUY... unless you like it that much.
:food'n'drink:
Was this review helpful?
Report
Abuse