My only real complaint about this game is the itemization--lots of unique items that were obviously meant to be awesome actually weren't worth using at all, and most of the items I found along the way were more side-grades than upgrades. The majority of the stuff you find in chests or barrels is junk. Plus, it didn't really feel like those item choices mattered, nor did which skills/talents I chose.
I did like that the storyline choices you make throughout the game are constantly remembered in various dialogue.
The gameplay strays a bit from its predecessors, but overall I did like it quite a bit. I wouldn't buy this game, but definitely worth a playthrough, and certainly better than the average rankings would have you believe.
Graphics look... old, not great not new. I don't understand some of these reviews stating that the game looks great. Those reviewers need to upgrade their systems because they don't know what they are missing from other games.
Gameplay is massively massively boring. I can't imagine sitting and playing it for the 8-10 hours it supposedly has w/o side quests. The movement of the characters felt sluggish and the moves did not look polished. I was unimpressed by the talent trees. A choice of 3 initial skills total of 9 (wow guys don't strain yourself there).
As a player of the first Dungeon Siege I feel like the game has done nothing but go downhill from there.
Here gamefly you can have your game back.
posted by NcJoker (RANCHO CUCAMONGA, CA) Oct 11, 2011
Member since Jul 2011
This game is pretty, the story is not bad, and the combat works. The problem is everything is too... simple. After only a few hours of play, I found myself rushing thru the game to unlock more abilities to make the combat more fun. Once I unlocked everything, I was still bored and sent the game back before finishing.
The combat is intuitive, and playing with a friend is a ton of fun, but there is just not enough depth to make you want to play for more than few hours... total... ever.