DQ8 is an amazing game. It's got great characters, a good story, and it's fun to play!
It's also a loooong game. I clocked in at around 150 hours to complete the game with the good ending. (Hint: When you play the game and reach the "ending", the game/story's really not quite over yet).
The anime-inspired graphics looks great and the world you get to explore is vast, with lots of different types of monsters/enemies to go up against. The spells you can learn and weapons/items you can find are great in number, too.
And since the characters have multiple weapons/skills that you have to choose to specialize in, the game has replayability since you can go back and play again while choosing to specialize in different weapons/skills the next time around.
The alchemy you get to use in the game adds a nice extra "flavor" to the game, giving you the ability to create all kinds of things to help you in your quest. There are lots of things you can make that will really help you out in the game!
The voice acting is one of the best I've ever heard in a RPG game and the dialog is good and makes sense. (Don't have to worry about "Engrish" in this game). ;-)
It is, of course, an "old school" RPG type game in that battles are turn-based. I prefer this type of battle system in my RPGs, so I loved it. If you're more into real-time or action RPGs, you may not like the battle system in this game.
I ended up buying the copy I rented from Gamefly because it was just such a great and entertaining game to play, that I know I'll want to play it again after some time goes by. Also, having the different skills to choose from will really add to the replayability factor for me.
I give DQ8 a very solid 9 out of 10 and cannot wait for the next game in the series!
I couldn't even get past the first town, the voice acting was so badly done. Whose idea was it to take a Japanese game and make everyone British? Hearing "guv" every other sentence was stupid enough, but the voice acting overall was just bad. Maybe there's a great game under there someplace, but I'll never look for it.
posted by ikeredwolf (BLOOMINGTON, IN) Apr 13, 2006
Member since May 2004
I liked this game a lot, I enjoyed the way they wrapped the minigame into the story and I really found all the standard elements, graphics, sound, challenge, story all to be well above average. But had it not been for the numerous and enlightening FAQs and guide I found then I would have never gotten through the game. Despite this I enjoyed the game from beginning to end. However I restarted the game and found that I simply did not want to play it again. The game is set up so you can repay the game or play out the game without ending but neither option was satisfying. Were it not for the guides which help immensely when it comes to alchemy I would never have figured out how to make the most of this game. I just wish the system were more intuitive, I mean why would a stick and a nail and a boomerang make a cooler boomerang but a sword and a magic potion and a chunk of metal does nothing. I understand that the game promotes exploration with its hidden alchemy recipes but why not link more items together? Well don't let the grumblings of and old gamer dishearten you, this is a fine game and well worth a rental.