Critic & User Reviews
A mask, a tower and not much else
posted by JCDenton (FREEDOM, NH) Mar 14, 2008
Member since Mar 2006
38 out of 42 gamers (90%) found this review helpful
A swordplaying game that works!
posted by MegaDudeX (LODI, NJ) Aug 4, 2008
Member since Jul 2008
11 out of 12 gamers (92%) found this review helpful
The game is a hybrid of classic RPG and a more modern First Person Slasher style play. When entering one of several stages in the game, your character (and in some cases, paired up with a partner) will be placed onto a set path, which you navigate, occasionally running into battles with classic Dragon Quest monsters, such as slimes.
Rather than using standard turn based menu combat, DQS utilizes a real time swordplay element, in which you set a focal point on the screen to help guide your blade, and then you begin to slash and thrust at your enemies. At the same time, you can switch from your sword to your shield in order to block oncoming enemy attacks. Battle also makes players develop a sense of timing, as many attacks from enemies can be reflected back at them, and some enemies are only vulnerable for a set amount of time after performing an action. The boss battles are where the battle system truly shines, as there's much more strategy involved than in normal battles.
Aside from fighting, though, there isn't all that much to do. There is a tempering system, in which item you collect in the stages can be used to create stronger weapons to fight with, and a little mini-game stand, but I didn't enjoy the mini-games, and not everyone will want to temper blades. Beyond those two, there's basic merchants and a save point. That's all there is.
Really, though, if the battles sound appealing to you, the town will hardly be bothersome. I highly recommend this game- I was surprised by the quality, and you may be too!
First Person "shooter" RPG I can enjoy!
posted by Vignirsson (SANTA CRUZ, CA) Feb 22, 2008
Member since Nov 2005
21 out of 25 gamers (84%) found this review helpful
This is NOT like the other Dragon Quests/Warriors that we have all come to know and love, this is a little different and the controls are a bit awkward.
Gameplay is pretty basic, use the directional pad to move and turn, press the B button to run and the A button to interact with people and search areas. It is pretty simple to search and interact as the red arrow pops over their heads or over the items that you can investigate. It is pretty much on a rail for battles, though through the town and castle it is open for free movement.
Battles are resolved with the flicks and thrusts of the Wiimote. It takes a little getting used to and I have to admit that even after a few hours, there are times that I am just sort of swinging as wild as I can in some places. Blocking attacks is controlled with the B button which brings up your shield. The nice feature about this is that the shield degrades if it is hit on the edges, so it really forces you to be a bit more precise with your blocks.
Story is engaging but not "original" in any means. Sure, the characters might be a little stale as well, but they are voiced well and the actors have certainly given these characters some... well, character. The plot has some depth to it as well, but there is a lot of reading involved so if you don't like text, then this isn't for you either.
Mini-games are another interesting event as they certainly use the Wiimote well. They did a great job here, even if some of them are a bit... interesting. Nothing like playing mini-games with a hulking warrior in drag...
All in all, this is a fun game for the Wii. If you aren't into this sort of thing then I STRONGLY advise you to stay away because you will not enjoy it. If you enjoy this sort of thing then don't hesitate to get your hands on this and give it a go!
very fun and addictive.
posted by kuldotha (OMAHA, TX) Feb 23, 2008
Member since Dec 2007
8 out of 13 gamers (62%) found this review helpful
despite this it is still incredibly fun and i found that with the focal point feature the hits are very precise and i think they finally nailed it giving us a good wii sword game at last!
red steel and samurai warriors katana were huge let downs, but this ones pretty darn fun.
story line reminds me of dragon quest 8 in its unoriginality. i found this games fun actually came from its sword action.
and heres the downside.....its freaking short as heck. it honestly took me less then 2 days to beat this game, and that was what let me down severely.
overall id say rent this game,wouldant entirely advise buying it.
A disappointing knockoff of the main DQ series.
posted by lolzerpops (MOUNTAIN IRON, MN) Mar 15, 2008
Member since Nov 2007
1 out of 2 gamers (50%) found this review helpful
lots of pain, no gain
posted by VGking (PUNTA GORDA, FL) Mar 1, 2008
Member since Jul 2005
4 out of 9 gamers (44%) found this review helpful
Square shafts Nintendo again
posted by veelaunch (GLENDALE, UT) Feb 23, 2008
Member since Nov 2006
2 out of 6 gamers (33%) found this review helpful
The play control is awful. Why would they not use the nun chuck. Instead you have to use the D-Pad on the wii remote. It become uncomfortable to hold it down to long. I didn't find the sensor to read my swings very accurately. I hope that Square will show Nintendo more love in the future.
one of the better wii games
posted by tmavis (MANASQUAN, NJ) Feb 24, 2008
Member since Jul 2006
1 out of 3 gamers (33%) found this review helpful
I am not a fan of RPG but this is actually good!
posted by miko25 (LARGO, FL) Feb 26, 2008
Member since Nov 2004
1 out of 4 gamers (25%) found this review helpful
Same ole Wii
posted by 35yrgamer (CLIFTON SPRINGS, NY) Mar 1, 2008
Member since Aug 2006
1 out of 5 gamers (20%) found this review helpful
posted by Gamer10203 (ANCHORAGE, AK) Nov 16, 2012
Member since Nov 2012
posted by Tommicter917 (MARGATE, FL) Jul 3, 2012
Member since Nov 2011
First off, i like that they incorporated the wii controls. It reminded me off those really bad arcade motion games, but done right with fluent controls.
Next off, it was an easy game that anybody could pick up and play. simple and easy yet entertaining is what they went for.
The downfall of this game is its OBNOXIOUS LINEAR GAMEPLAY. It was a meant to keep it easy, but if they added open world elements and a random battle encounter the game wouldve turned out in a much better way.
Overall, not a bad game just not executed in a good fashion either.
Sweetness & All That Good Stuff.
posted by shiftergs (SAN JACINTO, CA) Apr 17, 2012
Member since Apr 2011
Upgrading weapons are easy as the items are commonly picked up. Re-doing dungeons after you reach a higher level and getting a better score in the dungeon profits much with better item drops and so forth.
Voice acting is kind of iffy but its not a big deal. Character designs are pretty cool, and I like how you can have one of the companions (party members) actually say your name, its cool.
With how you swing the sword as if you were actually holding it, the exciting story, the fun characters, the humor, the decent graphics, and the beautiful music; this is one game you must try. If you want a Wii RPG then this is it. Its short, but sweet.
posted by psuperman100 (AURORA, CO) Jul 28, 2011
Member since Jul 2011
posted by Stenzel (GARDEN CITY, MN) May 8, 2011
Member since Nov 2010
posted by Russman286 (SURPRISE, AZ) Dec 29, 2010
Member since Aug 2010
really really short game
posted by JRSYSLNGR (TONAWANDA, NY) Mar 14, 2010
Member since Mar 2010
dragon quest swords: The masked queen...
posted by benawallac (INDIANAPOLIS, IN) Feb 6, 2010
Member since Feb 2010
posted by 2tarostiel (MENIFEE, CA) Dec 7, 2009
Member since Mar 2009
Dragon Quest Swords: Squire or Knight?
posted by vg2007 (SUGAR LAND, TX) Jun 20, 2009
Member since Jun 2006
Storyline: The title explains it all. You play as a young warrior ready to become a man and a knight of Avalonia. It has been five years since peace has returned to Avalonia. During your quest of knighthood, you have been sucked into a chaotic ordeal which involves the ressurection the Deathbringer. You must stop the ressurection of the Deathbringer and the destruction of Avalonia that nearly happened five years ago.
Gameplay: The game is in first person, and you control only using the Wiimote. You use the arrows to move left, right, or back, and the B button to move forward. It's really hard to control using such small controls, and I wish they allowed a Nunchuck attachment.
During battle, it gets really fun. Using the Wiimote, you swing left, right, up, down, or diagonally in order to strike your sword. You use the B button to take your shield out to block attacks. You use the A button to set a focal point. It's not required, but it makes it better to strike down your enemies faster and more accurate.
Eventually, after striking enough enemies and defending yourself, you'll earn enough percentages to conjure up a Master Stroke. This depends on which sword you're using.
Your party members (which is only three members) are controlled by computer AI and can only perform spells to either heal you, increase your defense and attack, or damage enemies.
Audio: The voice acting is surprisingly amazing, but the music in the game is not that catchy and is too medieval.
All in all, Dragon Quest Swords is really worth the rent but not the buy. If you're a Dragon Quest fan, do not expect much. If you own a Wii, this may be an excellent RPG to start off with, and a great introduction to the world of Dragon Quest
Good for a quick weekend play
posted by bigjt2 (CHICAGO, IL) Jun 7, 2009
Member since Aug 2008
Straight and Easy
posted by Shalograve (DANIEL ISLAND, SC) Apr 28, 2009
Member since Mar 2009
1. Once you get the controller grip down (grab it lower than normal), the controls work surprisingly well.
2. Gear is easily attainable by revisiting areas you have previously beaten.
1. Very linear game play
2. Easy game that is easily beaten. Takes time to complete 100%, but first time through can be done quickly.
posted by konquererz (ANDERSON, IN) Apr 15, 2009
Member since Sep 2008
Change the names to protect the innocent
posted by db45817 (BLUFFTON, OH) Mar 28, 2009
Member since Feb 2009
The controls are better I think then alot of the others have said but after awhile your arm grows tired and it is hard to be as accurate as you need to be. But when you first start it is easy to pick up the point, slash, and defend it takes to get through the game.
The acting and graphics are a good bit above average, but in an RPG I guess I am not as worried about that as I am game play. One word SHORT. I got it done in less then ten hours zzzzzzz. If you like walk forward hack and slash it is an 8 but as an RPG 3. Better luck next time :(
Frustrating controls, unpolished potential
posted by sdgamer (SAN DIEGO, CA) Mar 28, 2009
Member since Jun 2007
Unlike the original game this is based on where you can simply swing your sword left/right high/low, you literally have to aim your Wiimote at the screen to pick your "target" and then perform a swing. This two step action to simply swing a sword makes no sense when almost the entire game is about swinging your sword!
It's quite awkward that immediately after pointing your Wiimote you must slide it to the side. If that weren't bad enough, the game fails to recognize your command half the time.
Also, you cannot "swing" your sword as the game repeatedly reminds you of in the beginning. You must "slide" your Wiimote left and right to perform a horizontal slash, and "slide" your Wiimote top to bottom for a downward slash. Wiimote is pointless. The original game had no such issue. Your shield is controlled by pointing at the screen, which was done much better in the original.
This game comes down to a button mash fest because of flawed design, and you have to perform two actions to make one targeted attack. You need to do targeted attacks because one targeted attack can do more damaged than two or three default attacks (which cross the center of the screen). In other words, simply swinging at default might hit one enemy when a targeted attack will hit three. Once you target though it's a mash fest until you or the enemy dies. Oh and an occasional block.
The dialogue, weak story, and inconsistent graphics could be overlooked if the game didn't spend so much time on them. Just let me fight like the original