I guess it's just me, but in games like Final Fantasy III/IV and Chrono Trigger, i always got to the end and stopped just before the final boss. Or in the case of CT, i forgot were to go and just fought this bug monster, i died and then got some silly ending of the world exploding, which is one of many i guess.
Anyway, i really like the fact that this game is broken down into chapters, which i really need in DS game, something that just says "Hey you're making progress in this game!" every time you get to another chapter. One thing that's in this game that you don't see in a lot of games -- especially RPGs, is that you focus on one or two of the 8 characters you play as through the first 2-3 chapters. It makes you care about the characters, and lets you feel each of the characters out so you can have an idea of which guys/girls you'll play with.
The battle system in this game is typical turn based stuff, with each character having their own unique spells and attacks. The graphics are also awesome, they're colorful and pretty much what you'd expect from a dragon quest game. Compared to some other RPGs, this is pretty forgiving, meaning that if you die you basically transport to the last town you visited with a church. Also, you keep your stats too(but you may lose money, i really don't pay attention to that stuff). So you're not going to have one oft hose annoying moments where you're trapped in an impossible battle you can't run from, die, and then start over from wherever the heck you last saved.
Basically this is a really solid RPG that should keep you busy for several hours, if you're looking for a RPG to play on your DS or want to get into dragon quest then i definitely suggest put this game in your Q.
This game is like any other dragon quest game, but I think the plot was thier worst one. I like how in dragon quest 9 your an angel and make your own companions but this is like dragon quest 5, it chooses the characters for you. and with all these chapters, you cant keep track of all of them untill they unite, which makes thier levels kinda messed up. Other people like these kinda storylines where they get trained seperately, but for me its way easier to balence them all out at one time. When i do dragon quest games I try to balence my teams levels out, but its impossible when your doing 4 different story lines. With that happening, you can only do 1 story line at a time, which eans you do the story line, level him up, and then you move on to the next one. This is why you can't balance out your team untill all of the characters unite,but by then its really hard to do that. My usually strategy is messed up which made it a less likeable dragon quest game. I much rather one huge storyline, instead of multiple storylines. I am a dragon quest lover, but this game was bland and not to my liking.