So, yeah, it's a game about, primarily, slimes. There are also some platypuses, cats, and cactus people, among others, but mostly it's about slimes.
That being said, how could anyone approach this game without skepticism? I certainly was skeptical, but my thirst for a decent DS RPG led me to give Rocket Slime a shot. In a big way, it's more of an action-adventure than an RPG. There's not much in the way of story, but there's enough to keep you going. You don't equip your character or level up, but very similar things to these happen to your tank, so it balances out a bit.
So, is it any good? Well, I'm almost annoyed with the game, but it's a catch-22. They did such a terribly good job making a game about slimes that I wish they had put the same resources into a more serious RPG. I shouldn't complain about the game being good, but I can't help thinking that Square-Enix wasted a success.
That being said, I found myself becoming rather attached to the slimes by the end, incessant bad slime puns and all. It's such an odd sensation to find yourself thinking of a slime as "badass," but there I was by the game's conclusion. Rocket Slime just has that sort of infectious charm that keeps you playing without being able to properly explain why.
Mechanically, the gameplay is simple, but it works very well. The tank battles are a bit more complex, and can become very intense compared to the rest of the game. The game sometimes requires a somewhat surprising amount of finesse for how few "moves" your slime has.
Graphically, the game doesn't bother with 3d graphics for any section, but the 2d is done very well, and is smooth and pleasing to the eye. Nothing technically impressive, but nothing to complain about either.
Sound-wise the game is fairly simplistic, and a few effects can get repetitive. I didn't really notice them until I was close to the end, but some people might.
This is certainly worth a rental for any action-adventure fan.
Actually my rating is 8.5 but since there is no .5 rating and my rating is closer to 9 then it is 8. I give this a 9.
After spending the last couple of days with this game really makes me regret my dedecision of buying Mario vs. Donkey Kong 2: March of the Minis over this. Even if you are not a fan of Dragon Quest series this game will deliver a excellent gameplaying experience, even more so if you are a casual fan or even the most hardcore.
A lot of the game reminds me of Legend of Zelda: The Minish Cap. The vibrant colours (I like using the chiefly British version of color, don't ask) and addictive gameplay draws you in quicker then expected. Don't let the juvenille appearance fool any of you either. This game can be rather difficult but will never feel one-sided.
Although the lack of stylus really sucks. For a game that requires you to stretch a frickin' slime repeatedly, it's nonsensical that you can't sling 'em yourself. But when it comes to fun you can't go wrong.
Oh yeah I went out and bought this game brand new. lol. I would do the same. A MUST OWN FOR ANY DS OWNER.
posted by AncientLGT (CHARLESTON, SC) Oct 19, 2006
Member since Oct 2006
I wish I could say that Square has done it again, but they almost didnt with this game. The game starts off EXTREMELY slow with the simple and boring mission of trying to find all of your lost Slime friends. At anbout the 3rd level, however, you get a massive tank with which to fight against other baddies' tanks. The addition of the "tank battles" helps out a lot and keeps the action going and is a somewhat frantic, yet controled, way to break the monotony of the "find the slimes" portion of the game. If it wasnt for the tank battles, this game would probably stink up the shelves, but Square saved their butts yet again and it should be interesting to see if they make any changes to this game if they create a sequel for it.
If you're looking for a game for the weekend, or just something to play on a road trip or airline flight, this is probably the one for you. The lasting appeal of this game is not really more than a couple of days, a week at the most, so it's a play it up and then put it up.
I gave it a 7 mostly because it is an "original" type of game play and a very good start to Square's contributions to the DS.