Swing and a miss.
posted by Condor (SPEARFISH, SD) Mar 15, 2011
Member since Apr 2010
11
out of
18
gamers (61%) found this review helpful
Since nobody's bothering to mention it, or at least on the front page of reviews, I'll go for it. The game re-uses physical layouts like crazy. While I can forgive buildings for looking the same since that's pretty realistic, albeit still just laziness on the part of the developers, all the outside scenery is similar to each other as well. As well, all the challenge to romance was thrown out the window when they added the new dialog menu. Not hard to tell which one is a successful flirt when I have a heart popping up in my face. The music feels as though I've heard it before, which is pretty unexciting. There's a distinct lack of ambient sound which, with some help from reused physical layouts, helps me feel like the raider's cavern I've just cleared out is now infested with spiders.
Not to say it's entirely bad, the combat system is somewhat more smooth, though any game that's about the combat does a better job. If you don't care about a few glaring lore WTFs, then the story will be thoroughly entertaining. And hey, warriors aren't just about dual wielding and getting every known haste buff to man in this one. You actually do stuff. Not that you have the option to dual wield as a warrior here, but what do you want from me?
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