This game reminded me very much of Shadow of Colossus almost instantly. Never was much of a fan of that game but figured Id keep going. After a while I decided that while I can see the appeal of the game with the challenging combat system this is just not for me.
My newer edition PS3 was also almost constantly making the loading grind sound while playing the game. Not sure if it was the game itself or what but it got annoying fast.
Anyhow, if you were a fan of shadow of colossus or games similar to it that require climbing boss mobs to attack certain specific parts of them rent this game. Otherwise I'd look elsewere because a large portion of the games combat requires grabbing climbing bosses.
posted by Darmstrong916 (SACRAMENTO, CA) May 24, 2012
Member since Mar 2012
gamers (44%) found this review helpful
This game is one of the few games i can say that from the start it is a game worth your time. It gives you the feeling of Lord of the rings, shadow of the collosus, as well as the teamwork of Mass Effect. The Fluint move set and mechanics of the game it keeps you intrested and anyone who says this game is dumb really needs to slap themselves fareal
P.S I would have more to say but thats wayy too much typing ")
gamers (43%) found this review helpful
"Dragon's Dogma", Capcom's latest foray into the action-RPG market, has a couple of new tricks going for it. Sadly, those are brought down by a host of problems, making this just a serviceable game. On the good side, the outdoor environments look terrific. Buildings, towns, and ruins have a suitable amount of detail in them, and the character and creature models are decently rendered. Inside environments don't always fare as well, as each room in every building looks the same as the last. Monsters and NPCs often pop in out of thin air and through scenery, making this at times look unpolished and unfinished. You create your own character, and the customization is pretty good. You can also customize your own pawn, a follower who will aid you in your adventures across the world of Gransys. In addition to your created pawn, you can hire two others, either from the Rift, a dimension between worlds, or from those pawns you meet in your travels. This enables you to have a balanced party with different classes, and you'll need them because the world is fatal to the solo traveler. For the most part the pawn AI works well, but it does seem that when it does lapse it comes at the worst possible time. Getting them to follow can be a chore, but if lost you can replace them at the next Riftstone. Storywise, this game is very thin. A dragon steals your heart and you become an Arisen and hunt down the dragon. That's it. There's no fast travel, unless you have a certain stone, making getting around often an exercise in frustration. Use your manual save often, as you will die a lot, and often cheaply. There are no conversation choices, and when you do speak to an NPC, they often have little of any use to say. Missions are typical of an RPG, but there's nothing too compelling to pull you through the 30-35 hours needed to complete the main story. It's not terrible, but it would've been nice to have a real reason to proceed. Rent before you buy.