posted by DECENDENT (FIELDS LANDING, CA) Aug 6, 2012
Member since Jul 2012
If you are looking for a compelling story well this is not your game but if you enjoy a challenge and love exploring then BAM we got you covered! The fighting in this game is very nice and rewarding. Dragons Dogma has 9 classes each with its perks and faults but the best part is you can take some parts of each class when you decide to change class to make a ultimate player. The music and voices could have been worked on a bit more but that does not hinder the game really. Graphics are on the better side and to me i think they are done very well from the dark caves to the view from outside on a hill u get a sense of how large the world is and without a real fast travel you will find that you will be walking for some time. Overall this is a game worth buying to me being as it is pretty long and there are alot of things that can be done. Give it a try here then keep it!
Skyrim is cool, but sometimes... You just feel like a nerd playing it. This title isn't like that. Dragon's Dogma, reminds me of Shadow of the Colossus and Dark Souls, but with a lot more game elements placed into it.
You play as the Arisen.
Awakening up from a dream, you go outside to find a Dragon attacking the village. You Challenge the dragon and the dragon rips your heart out. A entity comes to you--a pawn... The Pawn is from a drifting world that entangles around reality of the world. The Pawn tells you, you are the "Arisen" : A Legendary figure that once was thought a fairy tale. Your quest to find and slay the dragon to remove the curse has started for you.
Capcom has made a brilliant game. They designed it very well and gave you all sorts of choices to make inside the RPG. Not choices where you select dialogue constantly, but your playing style, and how destructive you are.
The coolest game element is the ability to jump and climb up top of massive monsters and hack off parts of the monster. You then can take those pieces back to town and sale them or use them in crafting potions or tools for you.
The companion system that Skyrim gives you... Capcom implements a new kind of side-kick, buddy, companion system. You create your side-kick from the get-go. You select their skills and personality, and the AI learns and reacts to HOW you play. Very smart. Your pawn also wonders into others' games, online.
Most of the "problems" aren't really problems, but I wish I had a horse or something to get from point a to b, OFTEN.
The game world isn't small, and if you are out past night, you wont see all around you, but only a slight distance in front of you--unless you have a lantern. Other monsters come out at night and its even easier to get lost.
You can fast travel but you have to buy an ingame Ferrystone and its one time use ensures you only use it IF you need to.
Capcom did an outstanding job and for a just starting RPG, its perfect.
posted by Dukblowz (VIRGINIA BEACH, VA) Jul 27, 2012
Member since Mar 2011
Dragon's Dogma is a delightful romp through a faux medieval universe ripe for the plucking if you happen to be a giant dragon. A colossal undertaking this game, weeks poured into its objective, seeking out the one great beast that touches down in an intro and wreaks havoc untold!
I awake, a mere peasant, a fisherman, a laborer washed ashore on the small waterside village south of the capital. My loin in despair, my clothes tattered from a haggard run-in with a vile beast. My instincts are to take a dip in the cool waters lapping the nearby dock only to quickly succumb to a most horrible brine!
Once I gather my feet and trudge through the early tasks at hand, I come upon the soulless entity called pawn. Neither friend nor companion, these grave combatants make for curious bed fellows and travel party, but alas without their help I would quickly fall to the vile monsters roaming the country side.
Soon, I and my trusty party, make for the roads travelling among the forests and rivers searching for treasure and sustenance! My first task is to deliver flowers! Somehow, stricken with a most horrible case of muteness, my character slowly drifts into focus as each NPC after the next lay claim to my shallow wit. I am a blank canvas for which they lay claim to the story as I spend hours building up to something I have seemed to forgot.
The end comes as slowly as the rest, after a brief tussle with the duke over his lady the repercussions of which I never really heed. I am only tasked to go forth even further into the lion's den, note that lion has both a snake and lamb attached as well.
The dragon proves difficult, yet passable now that my pawns are mighty and my blade is strong. After a brief fake out I am pronounced king of the world! What that means apparently is just walking around the same couple of towns only invisible, how dire!
The game proved a most effective as a time dump a summer spent trudging along waiting for the next slash of the monster claw