I tried to like this game. I really did.
The character creation was awesome.
The graphics were pretty good.
The premise gave me hope for the story.
The game-play was varied and was a lot like a combo of skyrim and kingdoms of amalur.
The thing that threw me off was the combat. Some may like to climb on your enemies and attack its weak points. I, unfortunately, don't...
I should have given the game a better shot, but as soon as I left the first town with my pawn and started fighting the giant troll thing, I knew it wasn't for me. I didn't really enjoy shadow of colossus either, which was probably why I didn't find the combat as appealing as I should have.
So, in summation, if you like a game with aspects of skyrim, kingdoms of amalur, and shadow of the colossus, then you will love this game.
I give it a five, because it wasn't my cup'o'tea.
For those who are complaining about the graphics.... Yes, they suck. However, if that is your measure of a great game then you are missing out! Dragon's Dogma is a great, but flawed RPG. First off it is hard. Early on the game can be frustratingly difficult (which is probably why they patched in an easy mode) and can be off putting.
Adding to the difficuty is the fact that this game will NOT hold your hand to and from objectives and quests. Many times you may feel lost or unsure of what to do next. But in a world of go here then go there fast travel all over the place RPGs this is refreshing! It injected a sense of exploration and fun. Of course if you don't like exploration and want to be told where to go everytime then this is NOT the game for you.
While the world is very large I don't think it's as big as say Skyrim but it does take a second play through at least to see it all, mostly due to the way the story plays out.
Some people are claiming the story isn't very good but I disagree. The main premise of the game takes its cues from the Wheel of Time series (there's even a trophy called 'The Ever Turning Wheel') and once you play through the entire game and you explore the different choices put forth you start to get the whole picture. You simply cannot get a good sense of the story by one play through!
The Pawn system is the most novel part of the game and works tremendously well. You can create your own pawn and players on the network can hire them to fight for them. This works to everyones advantage in that pawns gain knowledge of quests and the bestiary. So when you hire pawns that have fought enemies or completed quests you have yet to do they can actually be of help! You can also rate pawns for their appearance, combat worthiness and their helpfulness. The class system even allows you to change your class at anytime. Best party system in any RPG hands down!
Bottom line is if you get past its flaws you will find a very fun and satisfying RPG.